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The Climb - Rules


Spilling across the land and water south of Halo, the Climb’s name is ironic given the volcanic collapse of its loftier areas. Navigating the region takes some 24 days on foot, and is made all the more challenging by the sweltering pools of lava that bubble across the region's surface. The intricate cave systems beneath the Climb are home to many natural wonders, but the true marvel at its core is that of the bejeweled goddess, Dygra. The Climb is the birthplace of the Ancients, and Dygra is an attentive mother to her children.

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The Crust
A vast span of lava long gone solid, the Crust makes up the top layer of the Climb. Navigating this area is a tricky business, given how often it splits to reveal bright and deadly magma beneath. Be wary of storms of ash and scavenger animals looking for a quick meal.
raise the bar :: 05-30-2023, 12:17 AM :: by Talyson
The Burrows
In a hellish parody of Rae's Fingers from the more tropical climes of Torchline, this cave system is lit by bubbling magma that drips and flows through cracks in the rock. Hot, claustrophobic and exquisitely dangerous, it is necessary to travel through the Burrows to reach the rest of the Climb.
[se] don't lose your shee... :: 3 hours ago :: by Phoebe

The Climb
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    15 71 05-31-2023, 07:22 AM
Last Post: Kallan


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