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Thieves Guild - Rules


Behind a locked door at the back of the Hanged Man you'll find the Thieves Guild. A discreet canal winds its way through the back allowing entry for merfolk and a quick exit should one be required. The worn terracotta floor bears witness to countless whispered confessions and illicit transactions while cozy couches and lively card tables play host to mirthful camaraderie, all within reach of a secondary bar boasting the best liquor Caido has to offer. Upon book-laden shelves lies a treasure trove of local know-how, cunningly disguised as a collection of ancient tomes. And those botanical plants on the walls and seemingly placed as mere decoration? Oh, they may seem innocent enough, but trust me, many a would-be adventurer has learned the hard way that their charm is matched only by their toxic tricks.

Thieves Guild
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