From being an Abandoned who had rarely left the Hollowed Grounds, to embracing the call of adventure, to dying and being reborn first as an Ascended and then as an Ancient, Maea has gone through quite the amount of changes in her life. One thing remains common, though, in her attempts to find out just where she belongs; she’s always had a craving for knowledge which has brought her to so many places and to meet so many people here in Caido. We can’t wait to see what else is in store for her!
Congratulations, Maea!
Credits
Court of the Fallen was created in October of 2018 by Odd, Honey, and Crooked.
Skinning and hosting by the epically talented Kaons, and functionality fanciness by the coding magic of Neowulf. If you ever see either of them around, make sure to show them some love!
Eloise is petite, the type of woman men think they can toss around. Try though, and you will see what sort of punch she packs (hint: it's magical).
With deep brown eyes, long wavy hair, and a slender build, Eloise appears entirely the part of a trophy wife. Or she did, once upon a time. Now however after spending nearly two years at sea with less than savoury men around her, Eloise' has gained a bit of muscle and a confidence she never had before.
Personality
Once very much a stuck-up blueblood though she hErOicalLy played the role of oh but I"m not like the others, I just hate all my privilege, Eloise has finally learned to say fuck it all. Literally. Learning to swear is one of her greatest accomplishments, and she's taken to it like a fish to water.
Still a somewhat naive stick in the mud jackass, at least now Eloise can take a joke, a drink, and a smoke.
History
Perhaps because Eloise was inquisitive and independent as a child, she inherited very few of her parent's personality traits. Born of two Magic Originals–a gentle man with a warrior's heart and a doting healer–Eloise resembles her Blueblood heritage in her physical appearance and magical abilities alone. These abilities manifested themselves at a fairly standard age, with Eloise finding that she vastly preferred projecting her thoughts into the minds of her parents, rather than speaking words out loud. She quickly began to test and experiment with the limits of her abilities, finding that the grey arts appealed to her mysterious nature as well as the magic budding inside of herself. Despite the fact that Eloise was quickly becoming more than simply adept at creating vivid illusions in the minds of others, she still struggled to deal with them on an interpersonal level. The irrationality of customs and platitudes made no sense to the girl, and so she retreated farther and farther into her own self.
Likely due to her distinct philosophical views on the world and her ability to distill complex issues into small and tangible morsels of information, Eloise was encouraged to become a teacher in The Settlement at the age of 23. Too young to depart during the first wave and still grieving the loss of Volterra, when the second wave came Eloise was eager to leave the world she had always known to gain a different perspective in a new one. Despite her often antisocial nature, Eloise has done her best to embrace her role as a teacher, finding it easier to communicate with those who at least have a mind open to learning.
Eloise suddenly arrives in Caido, but does not appear with the large group in the Hollowed Grounds.
Other
A rough estimate of this character's damage potential is as follows:
HP: 80
Unarmed strike:7.5
Physical attack with a basic weapon/attuned shifts: 17.5
Physical attack with an upgraded weapon/attuned shifts: 27.5
Physical attack with a mastered weapon/attuned shifts: 37.5
Magical attack with basic magic/mythical shifts: 20
Magical attack with upgraded magic/mythical shifts: 30
Magical attack with mastered magic/mythical shifts: 40
Abilities
Illusion: Can create 100% compelling and complex illusions within a 30ft radius. Type: Grey | Rank: Mastered
Telekinesis: Can move medium objects, in a 30ft radius Type: Grey | Rank: Upgraded
Creation: Can create small non-magical items (up to 5 in a thread). Items disappear at the end of a thread and are very crudely made. Must be combined with a base (or higher) magical element.
Type: Light | Rank: Basic
Magic: Thought Bubble | When combined with mastered illusion magic, can prevent telepathy within a 5ft radius of herself so long as the END stat of the caster is not more than +10 hers. Type: Grey | Rank: Basic
Citizenship Ability
Torchline: Torchline has taught you to survive her weather and her terrain. Once per PQ/PQ+/KQ/Drop, you can 'shrug off' half the damage from ONE non-lethal attack. (In order to use this ability, you must put a clear note in the bottom of your post immediately following the attack you want to 'shrug off').
Regional Score bonus: +1 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +1 should be included)
Items
Companion
Player Post Count: 16,193
KQs: 0
PQ+s: 2
Mini Events: 2
SWEs: 0
PQs: 2
Player MP:
0