Vraska Deadwind


 

Basic Information
Level: 0
Race: Accepted
Nationality: Outlander
Citizenship: Halo
Profession Hunter/Horseman
Organisation(s)

Character Information
Face Claim: Strength: 7 /30
Age: 26 (Leafchange 291 PC) Dexterity: 13 /30
Height: 5'8" Endurance: 10 /30
Weight: 145 lbs Luck: 5 /30
Gender: Woman Intuition: 0 /3
Orientation: Uncertain Deity Alignment:
Relationship Status: Single
Appearance
Her skin is as pale as a winter sky, flushed pink by the cold northerly winds. She is crowned by long black locks of hair, often done into braids. Hazel eyes peer out from below a heavy brow, smudged with charcoal more often than not. She is tall (for her lineage) and lanky and fit, perhaps even boyish, and she displays every inch of herself like a brandished weapon. Though not an exceptionally beautiful woman, Vraska is not unsightly. She has a rectangular face with a pronounced jawline and plump lips. She prefers to wear leather armor lined w fur and a cape of wolf fur which her mother made for her.

- Black hair
- Hazel eyes
- Pale skin
- Broad shoulders
- Long black hair, done into braids
- Lanky and fit
Personality
Vraska is winter incarnate, sculpted from the sharp and chiseled stone of snowswept mountains. She is a marriage of wind and earth and ice, with a gaze that should freeze near anything it is set upon. Tall and rigid and boyish, the woman is every bit as brusque as the northerly wind yet as quiet as snowfall. Some may find her bashful, unfriendly, and neither would be mistaken. Her brow is bent into a perpetual scowl that wards away most newcomers and she wears it like armor. To her enemies she is as a cruel as frostbite. It would be unwise to underestimate the might of such a woman, likened to the winds that tousle mountain peaks and shape them to their whim - a force of nature in her own right. Those few who call her 'friend' paint a very different picture of Vraska, who know the warmth of her laughter and the fierceness of her love, but such things are rare indeed these days.
History
Vraska Deadwind was born and reared up in the lands of "Always Winter" - at least that's what they were known as by the outsiders to the south. To Vraska, it was home: the hinterlands outside of the trade city Jardis, where her father owned a wide swath of land and raised horses for a living. It was a modest, though respectable charge. The Deadwind horses gained quite a reputation as fine chargers and work horses, characterized by their soundness, solid of bone and hardy of spirit. Many of the horses Vraska trained were sold off to important knights and cavalrymen. She learned to not grow especially attached, though she gained a special love for horses for her lifetime of working with them.

Of course, she made an exception for the filly her father gave her when she was a girl, old enough to train her own horse. "As black as a crow - nay, as black as the hair on Vraska's head!" her father proclaimed when the filly was born. It was only fitting that he give the mare to Vraska and teach her proper horsemanship.

Her family name, Deadwind, comes from her families reputation as talented archers and hunters. She was taught the family trade well enough, and would take long trips of solitude into the mountains to hunt elk once she came of age. Her favorite times were spent in the wilderness with Crow.

At some point her father fell to illness. When he died, her mother sold off the rest of the horses without telling Vraska, including her mare, Crow. Infuriated, she left home and made a point of tracking down her beloved mare, without any such luck. Instead she stole a palfrey from the royal stables and made it quite a ways into the mountains before the mare misstep and broke a leg.

And that's when she awoke in a strange land.
Other

A rough estimate of this character's damage potential is as follows:

HP: 1

Unarmed strike:3.5

Physical attack with a basic weapon/attuned shifts: 13.5

Physical attack with an upgraded weapon/attuned shifts: 23.5

Physical attack with a mastered weapon/attuned shifts: 33.5

Magical attack with basic magic/mythical shifts: 15

Magical attack with upgraded magic/mythical shifts: 25

Magical attack with mastered magic/mythical shifts: 35


Abilities
  • Accepted Channeling: Allows an Accepted to channel a spirit during a time of crisis (1x a season). Can be combined with other accepted channeling to increase power.
    Type: Light | Rank: Basic

  • Citizenship Ability
    Halo has hardened you against her weather and her terrain. Once per PQ/PQ+/KQ/Drop, you can ignore an environmental effect that would otherwise hinder you (rough terrain, cold, wind, etc). (In order to use this ability, you must put a clear note in the bottom of your post immediately following the effect you want to ignore).
    Regional Score bonus: +3 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +3 should be included)

    Items

    Companion
    Player Post Count: 2
    KQs: 0
    PQ+s: 0
    Mini Events: 0
    SWEs: 0
    PQs: 0
    Player MP: 0
    King's End
    • The Barrows - No thread
      • The Last Step - No thread
      • Meadowreach - No thread
    • Queen's Gambit - No thread
      • Eye of Fire - No thread
    • Mourn - No thread
      • The Dreaming Well - No thread
    • Boondocks - No thread
      • The Castaway Exchange - No thread
      Explored: 0/9
    Halo
    • The Citadel - No thread
      • Palace - No thread
      • Snowcloak - No thread
    • Tundra - No thread
      • Sea of Glass - No thread
      • The Fangs - No thread
      • The Frostfields - No thread
      • Svaturis Bay - No thread
      • The Hollow Forest - No thread
      • The Greenwing - No thread
      Explored: 0/10
    Hollowed Grounds
    • Inner Quarter - No thread
      • Temple - No thread
      • Domiciles - No thread
      • Atheneum - No thread
      • Black Lake - No thread
      • The Last Whisper - No thread
    • Outer Brambles - No thread
      • The Labyrinth - No thread
      • Levinsward - No thread
      • Peekaboo Rise - No thread
      • Glade - No thread
    • Outer Islands - No thread
      • Bone Bridges - No thread
      • Jack Tar Landing - No thread
      Explored: 1/16
    Torchline
    • Ahi Coast - No thread
      • Kaiholo Port - No thread
      • The Rainbow Road - No thread
      • Aumakua - No thread
      • Miana Pool - No thread
    • Haulani - No thread
      • The Hanged Man - No thread
      • Rae's Fingers - No thread
    • Arclight Ocean - No thread
      • Underwater City - No thread
        • The Spiral Marketplace - No thread
        • Drowned Gardens - No thread
        • Razortooth Basin - No thread
        • Moonkissed Reef - No thread
      • Kuali'i Isles - No thread
      • The Maw - No thread
      • Apopo - No thread
      • Metacarpal Island - No thread
      Explored: 0/18
    Stormbreak
    • City Area - No thread
      • The Celestine - No thread
      • The Tower - No thread
      • The Spyglass - No thread
      • Judgement's Needle - No thread
      • The Archive - No thread
      • The Collegium - No thread
      • Pacifist Plaza - No thread
      • The Silk Houses - No thread
        • The White Hart - No thread
        • Mother Molly's - No thread
      • Trinity Temple - No thread
      • Eye of the Storm - No thread
    • The Falling - No thread
      • Skyport - No thread
      • The Grotto - No thread
    • City Gates - No thread
      • The Righteous Climb - No thread
      • The Dragon's Nest - No thread
      Explored: 0/19
    The Draig Cordillera
    • The Draig Cordillera - No thread
      • Amphitheatre - No thread
      • Infinity Fields - No thread
      • Caido's Lighthouse - No thread
      • Weightless Waterfall - No thread
      • Summit - No thread
      Explored: 0/6
    Hak Etme
    • Hak Etme - No thread
      • The Furnace - No thread
      • Boneyard - No thread
      • Sunshine Pools - No thread
      • Sea of Dreams - No thread
      • Suvahasi - No thread
      Explored: 0/6
    The Feverlands
    • The Feverlands - No thread
      • The Hanging Tree - No thread
      • Tar Pits - No thread
      • The Sallow Swamp - No thread
      Explored: 0/4
    Oerwoud
    • Oerwoud - No thread
      • Tanglefoot - No thread
        • Leap of Faith - No thread
        • The Mistbanks - No thread
      • Undergrove - No thread
        • The Peepholes - No thread
      • Brittlebone Bridge - No thread
      • Wishtide Waterways - No thread
      Explored: 0/8
    The Climb
    • The Climb - No thread
      • The Crust - No thread
        • Angel's End - No thread
        • Lava Pits - No thread
      • The Burrows - No thread
        • The Mountain's Roar - No thread
        • Soulfire Reach - No thread
        • Obsidian Cathedral - No thread
        • Frey's Breath - No thread
      Explored: 0/9
    Greatwood
    • Greatwood - No thread
      • Sidhe Village - No thread
        • Observatory - No thread
        • The Bodega - No thread
        • Undercroft - No thread
      • The Stone Symphony - No thread
        • Sunken Gardens - No thread
        • The Saltkiss Estuary - No thread
      • The Wildwood - No thread
        • Ludo's Woods - No thread
        • Crimson Cataract - No thread
        • Mathair - No thread
        • Eyes of Vi - No thread
      Explored: 0/13
    Vraska's Threadlog
    0 active · 1 closed · 0 need replies · 1 total
    Thread Participants Posts Last Post
    what is dead may never die
    in The Spire on 12-16-2019
    Wessex 4 Last post by Wessex
    on 12-16-2019
    0 active · 1 closed · 0 need replies · 1 total

    Vraska's Forum Info
    Joined: 05-29-2019
    Last Visit: 04-30-2021, 03:14 AM
    Total Posts: 2 (0 posts per day | 0 percent of total posts)
    (Find All Posts)
    Total Threads: 1 (0 threads per day | 0.01 percent of total threads)
    (Find All Threads)
    Time Spent Online: 9 Hours, 59 Minutes, 16 Seconds

    Vraska's Contact Details
    Email: Send Vraska an email.
      


    RPG-D