Kalynd Adane


 

Basic Information
Level: 0
Race: Attuned
Nationality: Outlander
Citizenship: Hollowed Grounds
Profession Scholar
Organisation(s)

Character Information
Face Claim: Thomas Brodie-sangster Strength: 6 /30
Age: 29 (Flowerbirth 288 PC) Dexterity: 12 /30
Height: 5'10" Endurance: 8 /30
Weight: 158 lbs Luck: 9 /30
Gender: Male Intuition: 0 /3
Orientation: Pansexual Deity Alignment: Old Gods
Relationship Status: Single
Appearance
Kal is lithe and boyish in appearance, with the tussled light brown hair and large, dark brown eyes that his mother possessed before him. He looks far younger than he is, which can sometimes be a barrier to ensuring he is taken seriously by fellow scholars and those he must negotiate with to gain the knowledge he so often seeks. He has thick eyebrows and a distinctive nose.

With a mind always focused on study, research, and discovery, Kal has very little time nor care when it comes to his personal appearance. He bathes and maybe combs his hair if it gets tangled. He wears whatever is cost-effective and practical for the environment he's in, oblivious to what is fashionable or even tailored to fit him well. His generally scruffy appearance rarely does anything to make him seem less youthful and naive, but as no one generally points this out to him, Kal is blissfully unaware of this fact.

Personality
Depending on the circumstances of their meeting, most people who have known Kal for more than five minutes would describe him as anything from "energetic," "singularly focused," "obtuse," or "erratic." He has a tendency to lose himself in his work, even forgetting to do basic things like eat or sleep in the wake of an interesting find or theory. Though he is still young, Kal has spent years delving into ancient tomes, runed tablets, crumbling ruins, and the grandest libraries of two worlds to fill his mind with all manner of history, lore, scientific knowledge, and insight into what might be called the "human condition."

Applying this knowledge is not Kal's forte. He can be shy and standoffish around strangers, even so much as to be seen as rude for his lack of social graces and propriety. But those who know Kal well know that he means well. He has a good heart and is too engrossed in his own curiosity to have developed the arrogance that sometimes comes along with the brilliance and scholasticism that he has pursued his whole life. People who call Kal a friend know that he loyal and considerate, never judgmental and only ever curious to learn more about his fellow man and their views on the world around him--even if those views contradict his own.

History
Kal was born into a royal family, the ninth son and fifteenth child of a powerful kingdom. His mother was a lower concubine, the daughter of one of the Border Lords, and while Kal’s position was still considered esteemed by many of the nobles of the court, within the royal family he had no standing or relevance to make him worth the bother to anyone.

The lack of interest or expectation from his family gave Kal relative freedom to use the resources available to a prince to pursue his own ambitions. From a young age, he loved to study texts of history, ancient battles and their heroes, and the foes of his nation along with the mysterious allies who had helped them with magic no one in the kingdom possessed. He became an expert in the languages and cultures of the various people groups represented in his city, and he worked with a wise maestor in developing new records of ailments and various treatments that would provide the Borderlands with invaluable information gleaned from the brightest minds in the capital.

While his family would never recognize the merits of his scholastic research, Kal persisted in his efforts, feeling that he could earn a reputation and regard among fellow scholars. Unfortunately, both his youth and Kal's family name in many ways deterred him from making this impression on the arcanists and lorekeepers of his people. Eventually, at the age of twenty, he grew tired of trying to impress the men of the city and the temples with his knowledge and chronicles filled with observations of culture, religion, mathematics, science, healing, and architecture. He chose to begin his travels throughout the world, taking with him only what resources he could use.

It was during his travels that he came across the Portal. Hidden away in the ancient ruins of a civilization he wished to study, the Portal lay deactivated and void of energy. Kal found the ancient runes that brought it back to life, and the Portal once more found the energy it needed to snatch another sacrifice into its depths--Kal.

He found himself in the land of Caido, specifically in the region of Halo. He was surrounded by foreigners from all manner of lands, magicks he had no means of understanding, and a confrontation between mighty deities that felt so distant from him. As he learned of his fate and his inability to return to his own world, Kal chose to dedicate himself once again to the study of the world around him. It was through his research and exploration that he found the Old Gods and heard their voice - he grew to understand the new magic that resided within him, marking him as one of the Attuned. Kal has a great respect for the Old Gods of Caido, as he sees their influence on the world and seeks to restore the balance of the nature they created as much as he can.

Over the course of the past two years, Kal has explored and learned much of Halo--as much as can be learned through observations, inquiry, and toil. When the portals finally opened, he learned of the world beyond this region and specifically the Lorekeepers' guild, and Kal chose to venture to the Atheneum and meet the members of this guild of scholars. He found that he liked their drive and thirst for knowledge, and so Kal decided to join them and be welcomed among their number.

Other
Kal's primary belongings are his satchel and his excavation equipment, which include tools for sifting through debris for ancient artifacts and knowledge. He rarely goes anywhere without these tools, and he always keeps plenty of parchment, ink, and/or charcoal around to ensure he can take notes when he finds a new "discovery" (anything from a scientific observation to a new recipe he wants to try later on).

A rough estimate of this character's damage potential is as follows:

HP: 1

Unarmed strike:3

Physical attack with a basic weapon/attuned shifts: 13

Physical attack with an upgraded weapon/attuned shifts: 23

Physical attack with a mastered weapon/attuned shifts: 33

Magical attack with basic magic/mythical shifts: 14

Magical attack with upgraded magic/mythical shifts: 24

Magical attack with mastered magic/mythical shifts: 34


Barn Owl

Abilities

Citizenship Ability
The world is new to you, and you to it. During PQ/PQ+/KQs/Drops, you roll with advantage on luck-based rolls and receive an extra name during drops. (In order to use this, make sure to note the ability at the bottom of each post)
Items

Companion
Player Post Count: 43
KQs: 0
PQ+s: 0
Mini Events: 0
SWEs: 0
PQs: 0
Player MP: 0
Halo
  • The Citadel - No thread
    • Palace - No thread
    • Snowcloak - No thread
  • Tundra - No thread
    • Sea of Glass - No thread
    • The Fangs - No thread
    • The Frostfields - No thread
    • Svaturis Bay - No thread
    • The Hollow Forest - No thread
    • The Greenwing - No thread
    Explored: 0/10
Greatwood
  • Sidhe Village - No thread
    • Observatory - No thread
    • The Bodega - No thread
    • Undercroft - No thread
  • The Stone Symphony - No thread
    • Sunken Gardens - No thread
    • The Saltkiss Estuary - No thread
  • The Wildwood - No thread
    • Ludo's Woods - No thread
    • Crimson Cataract - No thread
    • Mathair - No thread
    • Eyes of Vi - No thread
    Explored: 0/12
Hollowed Grounds
  • Inner Quarter - No thread
    • Temple - No thread
    • Domiciles - No thread
    • Atheneum - No thread
    • Black Lake - No thread
    • The Last Whisper - No thread
  • Outer Brambles - No thread
    • The Labyrinth - No thread
    • Levinsward - No thread
    • Peekaboo Rise - No thread
    • Glade - No thread
      • Oasis - No thread
      • The Spire - No thread
  • Outer Islands - No thread
    • Bone Bridges - No thread
    • Jack Tar Landing - No thread
    Explored: 0/16
Torchline
  • Ahi Coast - Drink the Sea [Open]
  • Haulani - No thread
    • The Hanged Man - No thread
    • Rae's Fingers - No thread
  • Arclight Ocean - No thread
    • Underwater City - No thread
      • The Spiral Marketplace - No thread
      • Drowned Gardens - No thread
      • Razortooth Basin - No thread
      • Moonkissed Reef - No thread
    • Kuali'i Isles - No thread
    • The Maw - No thread
    • Apopo - No thread
    • Metacarpal Island - No thread
    Explored: 2/18
Stormbreak
  • City Area - No thread
    • The Celestine - No thread
    • The Tower - No thread
    • The Spyglass - No thread
    • Judgement's Needle - No thread
    • The Archive - No thread
    • The Collegium - No thread
    • Pacifist Plaza - No thread
    • The Silk Houses - No thread
      • The White Hart - No thread
      • Mother Molly's - No thread
    • Trinity Temple - No thread
    • Eye of the Storm - No thread
  • The Falling - No thread
    • Skyport - No thread
    • The Grotto - No thread
  • City Gates - No thread
    • The Righteous Climb - No thread
    • The Dragon's Nest - No thread
    Explored: 0/19
The Draig Cordillera
  • The Draig Cordillera - No thread
    • Amphitheatre - No thread
    • Infinity Fields - No thread
    • Caido's Lighthouse - No thread
    • Weightless Waterfall - No thread
    • Summit - No thread
    Explored: 0/6
King's End
  • King's End - No thread
    • The Barrows - No thread
      • The Last Step - No thread
      • Meadowreach - No thread
    • Queen's Gambit - No thread
      • Eye of Fire - No thread
    • Mourn - No thread
      • The Dreaming Well - No thread
    • Boondocks - No thread
      • The Castaway Exchange - No thread
    Explored: 0/10
Hak Etme
  • Hak Etme - No thread
    • The Furnace - No thread
    • Boneyard - No thread
    • Sunshine Pools - No thread
    • Sea of Dreams - No thread
    • Suvahasi - No thread
    Explored: 0/6
The Feverlands
  • The Feverlands - No thread
    • The Hanging Tree - No thread
    • Tar Pits - No thread
    • The Sallow Swamp - No thread
    Explored: 0/4
Oerwoud
  • Oerwoud - No thread
    • Tanglefoot - No thread
      • Leap of Faith - No thread
      • The Mistbanks - No thread
    • Undergrove - No thread
      • The Peepholes - No thread
    • Brittlebone Bridge - No thread
    • Wishtide Waterways - No thread
    Explored: 0/8
The Climb
  • The Climb - No thread
    • The Crust - No thread
      • Angel's End - No thread
      • Lava Pits - No thread
    • The Burrows - No thread
      • The Mountain's Roar - No thread
      • Soulfire Reach - No thread
      • Obsidian Cathedral - No thread
      • Frey's Breath - No thread
    Explored: 0/9
Kalynd's Threadlog
0 active · 2 closed · 0 need replies · 2 total
Thread Participants Posts Last Post
creeping and crawling like the sea over sand (open)
in The Rainbow Road on 02-06-2020
Loren 45 Last post by Loren
on 02-13-2020
Drink the Sea [Open]
in Ahi Coast on 02-05-2020
Jigano, Arialla 36 Last post by Jigano
on 04-11-2020
0 active · 2 closed · 0 need replies · 2 total

Kalynd's Forum Info
Joined: 02-07-2020
Last Visit: 02-15-2020, 12:58 AM
Total Posts: 28 (0.02 posts per day | 0.02 percent of total posts)
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Time Spent Online: 11 Hours, 8 Minutes, 22 Seconds

Kalynd's Contact Details
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