Arlo Gavanagh




Basic Information
Level: 0
Race: Ascended
Nationality: Outlander
Citizenship: Hollowed Grounds
Profession Monster hunter
Organisation(s)

“I say let the world go to hell, but I should always have my tea.”

Character Information
Face Claim: Bradley Soileau Strength: 9 /30
Age: 33 (Longheat 284 PC) Dexterity: 10 /30
Height: 6'1 Endurance: 12 /30
Weight: 160 lbs Luck: 4 /30
Gender: Male Intuition: 0 /3
Orientation: Pansexual Deity Alignment: New Gods
Relationship Status: Single
Appearance
The first thing you notice about Arlo are the myriad of tattoos that seem to cover a large portion of his skin. They don't seem to have much rhyme and reason, and he'd tell you much the same if you asked. They're not black and white, either; a kaleidoscope of colors and patterns. He can tell you what some represent, but others were done just for the fun of it.

He's otherwise fairly unremarkable looking, you think as you take a second glance. He's tall and lanky, probably just over six foot, and not a whole lot of muscle to his almost scrawny frame. His skin is relatively pale, and he has shoulder length dirty blonde hair. Bit of an odd looking fellow, you think.

As you analyse his features, you think, well, he's almost pretty, rather then handsome. His eyes are wide set, almost slanted. They are a dark, non-descript hazel. Nothing that anyone would write home about. His nose is thin in a sharp, angular face with a firm jaw, but his mouth is soft and full. It changes his face from something that could easily be forgettable, to something more attractive. His thinness, coupled with that mouth, could almost have him pass as androgynous, but his jaw is too stern, his upper lip darkened with stubble.
Personality
Arlo, a spoiled brat in his previous life, is more then capable of looking out for himself. Really, his one defining character trait, is that he has a great ability to do well for him. People around him, not so much, but as long as Arlo is heading in a direction that is personally beneficial, he's happy about it.

e has a great survival instinct, a real drive to protect his interests. In his old life, that meant dropping those around him when they stopped 'adding' and started 'subtracting' from his quality of life. Whether he was born with a lack of sympathy for others, or has gained it over time, Arlo has a definite hole where most people hold their interest in the rest of humanity. He has empathy, sure. He can understand what others are going through, he just doesn't really care unless it effects him personally. If it works for Arlo, that's all that matters.

Arlo is intelligent, quick-witted and logical, but also lazy enough that he will fob off anything difficult to a charitable 'friend' if he can. Now he is in a situation where he has to do everything himself, he should have no problem getting his bearings and using his relative intelligence to help him improve his circumstances.

On the surface, Arlo is charming, friendly, sociable. He's good at making friends, and enjoys that process. In the end though, it's all about what he can get out of the friendship. In his previous life, good friends were ones he could rely on to give him a few bucks, or let him sleep on their couch. Friends-no-longer were ones who wanted the same treatment back. Give and take is a foreign concept to Arlo, as is cooperation, playing well with others, and compromising.

That's not to say that Arlo is innately a bad person. He has some good character traits: he's fairly difficult to anger, he has a great sense of humor, and he can get along with most people. He also holds grudges, is fairly self-pitying, and entirely aware of his own selfish nature. He is reflective but unwilling to change; he believes that most people are like him, but portray that they are selfless and charitable on the outside. In the end, it is his understanding that all creatures do things for others, so they can get something else in return. He's just a bit more open about it.
History
The setting itself doesn't really have much pertinence to the story but Arlo was born in a different universe, in a different planet. In this different planet, Arlo lived a definitely privileged life. An only child of a relatively well-off family, in a nice neighborhood, with every opportunity to succeed handed to him on a platter, Arlo had quite the set up.

Like most individuals who are given to privilege, Arlo wasn't really aware of it. He squandered his opportunities, sailing through education on his laurels alone, uninterested in putting a thimble full of effort in. He was interested in having enough money that he could live how he liked to. He had no aspirations for an exciting career path, or to make a change in the world. The world worked just fine for Arlo, thank you very much.

Once the education part of his life was finished, Arlo spent his time hopping from job to job, unable to hold one down for any real frame of time due to his inherent laziness, and an inability to show up on time or show the appropriate amount of gravitas for a workplace. While it would be nice if Arlo got his just desserts and ended up on the streets, struggling, his family wouldn't have allowed that. They continually propped him up as he needed it, continually rewarding and endorsing his behavior, even subconsciously.

Just like he couldn't take his work seriously, he couldn't take other people seriously, either. His friends were only his friends if they were agreeing with him, supporting him, helping him out; otherwise he had a notorious cold shoulder. His lovers were the same. He had a handful of people he continually strung along, as well as a continuing rush of one night stands. He was notoriously good at turning the tables on hurt lovers who said he was cruel, who said he was selfish, reminding them that he'd never claimed it would be anything except what it was.

Thankfully, karma did indeed catch Arlo. On a walk out in a nearby forest, Arlo managed to stumble into a portal, which took him all the way The Spire, Hollowed Ground. Not only did it dump him unceremoniously in a place where he could no longer rely on the good will of others to survive, but it had the nerve to change him into an ascended. Clearly, this land and its gods had a warped sense of humor.
Other

A rough estimate of this character's damage potential is as follows:

HP: 1

Unarmed strike:4.5

Physical attack with a basic weapon/attuned shifts: 14.5

Physical attack with an upgraded weapon/attuned shifts: 24.5

Physical attack with a mastered weapon/attuned shifts: 34.5

Magical attack with basic magic/mythical shifts: 16

Magical attack with upgraded magic/mythical shifts: 26

Magical attack with mastered magic/mythical shifts: 36


Abilities

Citizenship Ability
The world is new to you, and you to it. During PQ/PQ+/KQs/Drops, you roll with advantage on luck-based rolls and receive an extra name during drops. (In order to use this, make sure to note the ability at the bottom of each post)
Items

Companion
Player Post Count: 21
KQs: 0
PQ+s: 0
Mini Events: 0
SWEs: 0
PQs: 0
Player MP: 0
King's End
  • The Barrows - No thread
    • The Last Step - No thread
    • Meadowreach - No thread
  • Queen's Gambit - No thread
    • Eye of Fire - No thread
  • Mourn - No thread
    • The Dreaming Well - No thread
  • Boondocks - No thread
    • The Castaway Exchange - No thread
    Explored: 0/9
Halo
  • The Citadel - No thread
    • Palace - No thread
    • Snowcloak - No thread
  • Tundra - No thread
    • Sea of Glass - No thread
    • The Fangs - No thread
    • The Frostfields - No thread
    • Svaturis Bay - No thread
    • The Hollow Forest - No thread
    • The Greenwing - No thread
    Explored: 0/10
Hollowed Grounds
  • Inner Quarter - No thread
    • Temple - Drown you for your sin (O)
    • Domiciles - No thread
    • Atheneum - No thread
    • Black Lake - No thread
    • The Last Whisper - No thread
  • Outer Brambles - No thread
    • The Labyrinth - No thread
    • Levinsward - No thread
    • Peekaboo Rise - No thread
    • Glade - No thread
      • Oasis - No thread
      • The Spire - No thread
  • Outer Islands - No thread
    • Bone Bridges - No thread
    • Jack Tar Landing - No thread
    Explored: 1/16
Torchline
  • Ahi Coast - No thread
    • Kaiholo Port - No thread
    • The Rainbow Road - No thread
    • Aumakua - No thread
    • Miana Pool - No thread
  • Haulani - No thread
    • The Hanged Man - No thread
    • Rae's Fingers - No thread
  • Arclight Ocean - No thread
    • Underwater City - No thread
      • The Spiral Marketplace - No thread
      • Drowned Gardens - No thread
      • Razortooth Basin - No thread
      • Moonkissed Reef - No thread
    • Kuali'i Isles - No thread
    • The Maw - No thread
    • Apopo - No thread
    • Metacarpal Island - No thread
    Explored: 0/18
Stormbreak
  • City Area - No thread
    • The Celestine - No thread
    • The Tower - No thread
    • The Spyglass - No thread
    • Judgement's Needle - No thread
    • The Archive - No thread
    • The Collegium - No thread
    • Pacifist Plaza - No thread
    • The Silk Houses - No thread
      • The White Hart - No thread
      • Mother Molly's - No thread
    • Trinity Temple - No thread
    • Eye of the Storm - No thread
  • The Falling - No thread
    • Skyport - No thread
    • The Grotto - No thread
  • City Gates - No thread
    • The Righteous Climb - No thread
    • The Dragon's Nest - No thread
    Explored: 0/19
The Draig Cordillera
  • The Draig Cordillera - No thread
    • Amphitheatre - No thread
    • Infinity Fields - No thread
    • Caido's Lighthouse - No thread
    • Weightless Waterfall - No thread
    • Summit - No thread
    Explored: 0/6
Hak Etme
  • Hak Etme - No thread
    • The Furnace - No thread
    • Boneyard - No thread
    • Sunshine Pools - No thread
    • Sea of Dreams - No thread
    • Suvahasi - No thread
    Explored: 0/6
The Feverlands
  • The Feverlands - No thread
    • The Hanging Tree - No thread
    • Tar Pits - No thread
    • The Sallow Swamp - No thread
    Explored: 0/4
Oerwoud
  • Oerwoud - No thread
    • Tanglefoot - No thread
      • Leap of Faith - No thread
      • The Mistbanks - No thread
    • Undergrove - No thread
      • The Peepholes - No thread
    • Brittlebone Bridge - No thread
    • Wishtide Waterways - No thread
    Explored: 0/8
The Climb
  • The Climb - No thread
    • The Crust - No thread
      • Angel's End - No thread
      • Lava Pits - No thread
    • The Burrows - No thread
      • The Mountain's Roar - No thread
      • Soulfire Reach - No thread
      • Obsidian Cathedral - No thread
      • Frey's Breath - No thread
    Explored: 0/9
Greatwood
  • Greatwood - No thread
    • Sidhe Village - No thread
      • Observatory - No thread
      • The Bodega - No thread
      • Undercroft - No thread
    • The Stone Symphony - No thread
      • Sunken Gardens - No thread
      • The Saltkiss Estuary - No thread
    • The Wildwood - No thread
      • Ludo's Woods - No thread
      • Crimson Cataract - No thread
      • Mathair - No thread
      • Eyes of Vi - No thread
    Explored: 0/13
Arlo's Threadlog
0 active · 2 closed · 0 need replies · 2 total
Thread Participants Posts Last Post
Drown you for your sin (O)
in Temple on 06-17-2020
Mabel 12 Last post by Mabel
on 07-01-2020
Identity Crisis
in The Settlement on 06-09-2020
Bastien 11 Last post by Arlo
on 06-15-2020
0 active · 2 closed · 0 need replies · 2 total

Arlo's Forum Info
Joined: 06-07-2020
Last Visit: 07-18-2020, 02:21 AM
Total Posts: 12 (0.01 posts per day | 0.01 percent of total posts)
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Total Threads: 2 (0 threads per day | 0.02 percent of total threads)
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Time Spent Online: 5 Hours, 14 Minutes, 28 Seconds
  
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