A rough estimate of this character's damage potential is as follows:
HP: 12
Unarmed strike:3
Physical attack with a basic weapon/attuned shifts: 13
Physical attack with an upgraded weapon/attuned shifts: 23
Physical attack with a mastered weapon/attuned shifts: 33
Magical attack with basic magic/mythical shifts: 13
Magical attack with upgraded magic/mythical shifts: 23
Magical attack with mastered magic/mythical shifts: 33
Abilities
Accepted Channeling: Allows an Accepted to channel a spirit during a time of crisis (1x a season). Can be combined with other accepted channeling to increase power.
Type: Light | Rank: Basic
Citizenship Ability
With so many favoured in one place, fickle spirits tend to leave you alone. You cannot be cursed when visiting a shrine by a spirit. (In order to use this, make sure to note the ability at the bottom of each shrine post).
Items
Companion