Plot Advancing PQs


Age: 1 | Height: | Race: Attuned | Nationality: Natural | Citizenship: Hollowed Grounds
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#1
Plot Advancing Personal Quests

One of the harder aspects of the levelling system, at level 6 your character must complete a plot advancing PQ (or several, depending on your race). Given that what constitutes 'plot-advancing' changes depending on where we are in our plot, we've created a 'quest-board' for you to pick your PQs from.

  • This 'board' does not strictly exist in-game, though in certain situations it might. If one of the PQs is something like "oh no! monsters are running loose, kill them!" that might indeed be posted somewhere IC. But for the most part, you would get this information from word of mouth.

  • You may only run one of these PQs to satisfy a levelling requirement when you are at (or within one level) of the level that its needed. Plot-advancing PQs are meant to be hard to come by, because there simply aren't many things that you can do to drive the plot forward. Therefore we don't want characters running these for their own development/interests. If you want to be involved, find out who is running one and ask them!

  • In order to make these 'magic-focused', 'animal-focused', 'tech-focused', simply restrict participants to abandoned/attuned/ascended accordingly, and ensure that the way you complete the PQ has something to do with magic/animals/tech

  • You may make up your own plot-advancing PQ, but you must have it approved by Honey or Odd before proceeding.

  • You must post here in order to claim one of these PQs. However from the date you post you have one week to start the PQ; after that time you will lose your hold on the task. You should have all the pre-requisites done prior to posting here.

Hollowed Grounds

  • Keep or eradicate: This is for the ascended only. The Voice has told Wessex that the LongNight monsters are simply ancient iterations of the ascended that have gone horribly wrong. She allows them their one week of 'life' during LongNight that they might have some joy in their lives. However given how reluctant the Grounders are to staying inside, she leaves the choice to the ascended: allow the creations to stay, or kill them all. If deciding to keep them alive, speak with the Voice who will give you a quest to make the ascended invisible to the LongNight monsters thus ensuring their safety. Or, all ascended must participate in a KQ during LongNight to kill the monsters.

    Requirements: Learn the information IC from Wessex. Decide COLLECTIVELY what to do.
    Difficulty: Difficult
    Reward: Potential permanent upgrade if keeping the monsters. Goodwill from the Hollowed Grounds if destroying them.

  • Investigate the shifting storms: The elemental storm to the SOUTH EAST of the Grounds seems to be changing. The violent electrical blockade that has raged for nearly two years now seems to be fading somewhat, or so reports have indicated. In fact, a group of unicorns have recently returned from there.

    Requirements: Speak with either Amalia, Deimos, Wessex, Bastien, or one of the unicorns who has recently returned f. Gather a group and head SE from the Grounds to explore the accuracy of what you've heard and make your way as far through the storms as possible. At least 2 residents of the HG must participate. No more than 4 may join this PQ+.
    Difficulty: Medium
    Reward: Learn information about the storms, and perhaps make your way farther than anyone else has...


Greatwood

    None!

Halo

  • None!

Torchline

  • Follow the current!: Trade routes around the south-east portion of the continent have been poor for years. Perhaps things have changed now?

    Requirements: Follow the current around the continent. Participate with aquatic shifts or mermaids! Gather a group and head south-east from Torchline to explore the accuracy of what you've heard and make your way as far around as you can. At least 2 residents of Torchline must participate. No more than 4 may join this PQ+.
    Difficulty: Medium
    Reward: Bring back information from your trip and perhaps make your way farther than anyone else has...

  • Set sail: Trade routes around the south-east portion of the continent have been poor for years. Perhaps things have changed now?

    Requirements: Acquire a boat and set sail around the south-east chunk of the continent. Gather a group and head south-east from Torchline to explore the accuracy of what you've heard and make your way as far around as you can. At least 2 residents of Torchline must participate. No more than 4 may join this PQ+.
    Difficulty: Medium
    Reward: Bring back information from your trip and perhaps make your way farther than anyone else has...

Draig Cordillera

    Find Caido: Caido purportedly lives at the top of the Draig Cordillera.
    Requirements: None
    Difficulty: Probably impossible
    Reward: Become a hero, meet the god of gods.

The Climb

    Set up a portal: The only way to access The Climb is via a tunnel in Halo. However if the ascended meet with the Voice, perhaps she can tell them how to make this area more accessible.
    Requirements: Hear about the Climb from someone who has been there. Then, meet with the Voice for further instructions.
    Difficulty: Easy-Medium
    Reward: A portal to The Climb!


    Past PQ+s
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The Best
Incredible Incredulator

Age: 31 | Height: smol | Race: Attuned | Nationality: Outlander | Citizenship: Hollowed Grounds
Level: 0 - Strg: 108 - Dext: 42 - Endr: 8 - Luck: 4
Mowgli - Mythical - Crazy fire-breathing horse
Played by: Odd Offline
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Posts: 948
MP:328
#2
Remoodle would like the second jungle PQ+ please!
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Am I famous yet?

Age: 1 | Height: | Race: Attuned | Nationality: Natural | Citizenship: Hollowed Grounds
Level: - Strg: - Dext: - Endr: - Luck:
Played by: Astor Offline
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Posts: 70
MP:65
#3
Wessex would like the second Storm PQ+ please!
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the Delicious and Delightful
Spoopy Ghost

Age: 30 | Height: I AM TOL | Race: Abandoned | Nationality: Outlander | Citizenship: Hollowed Grounds
Level: Yes - Strg: Not stronk - Dext: 20 - Endr: A gentle breeze would end me - Luck: Infinite
Played by: Honey Online
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Posts: 79
MP:225
#4
I'd like to claim the Set Sail PQ+ for Jack, please!
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