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		<title><![CDATA[Court of the Fallen - The Barrows]]></title>
		<link>https://cotf-rpg.com/</link>
		<description><![CDATA[Court of the Fallen - https://cotf-rpg.com]]></description>
		<pubDate>Sat, 18 Jul 2026 22:50:55 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[This was never supposed to be nothin' but a little somethin' to do]]></title>
			<link>https://cotf-rpg.com/showthread.php?tid=13014</link>
			<pubDate>Wed, 15 Jul 2026 13:09:31 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://cotf-rpg.com/member.php?action=profile&uid=1035">Colt</a>]]></dc:creator>
			<guid isPermaLink="false">https://cotf-rpg.com/showthread.php?tid=13014</guid>
			<description><![CDATA[The campsite inevitably quiets as twilight turns dark and the stars wink on. Colt glances over at the rising smoke as the embers are doused, not having lingered for the fire or the conversation, her mind already a heaping dose of company. She considers just staying where she is the whole night, hat brim hiding the reminder glinting up above her, and how nice if that could be enough. The hillside would make a fine enough bed, she thinks, aside from the dew that'll collect—a problem for tomorrow her, today already full up. She sighs though, and where she leans over her knees in the meadows, she flicks the shredded bits of grass from her hands. This isn't her first attempt at quieting his presence, and while she hasn't found any solution, she knows it won't be sitting here and unraveling while the thread of him is close enough to pull at.<br />
<br />
Getting to her feet with all the hurry of thaw in the dead of winter, Colt grabs something out of her saddlebags and then makes her way towards where she'd last seen Vesper. Her approach carries the wariness of someone reaching for a blade, having learned once already how cleanly this one could cut. [say]"Vesper?"[/say] she tugs carefully on the dark with its name, peering through it in the search of motion. [say]"Got a minute to talk?"[/say] Her voice is low and thin, and while it could be attributed to the day's work, it's been worn through by the scrub of salt that's attempted to scour him away.<br />
<br />
Behind her, glass tinkles as it shifts in the hold of her hands, complaining of the tension she feeds into it. <br />
<br />
<hr class="mycode_hr" />
<br />
Set first night of the PQ<br />
<br />
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			<content:encoded><![CDATA[The campsite inevitably quiets as twilight turns dark and the stars wink on. Colt glances over at the rising smoke as the embers are doused, not having lingered for the fire or the conversation, her mind already a heaping dose of company. She considers just staying where she is the whole night, hat brim hiding the reminder glinting up above her, and how nice if that could be enough. The hillside would make a fine enough bed, she thinks, aside from the dew that'll collect—a problem for tomorrow her, today already full up. She sighs though, and where she leans over her knees in the meadows, she flicks the shredded bits of grass from her hands. This isn't her first attempt at quieting his presence, and while she hasn't found any solution, she knows it won't be sitting here and unraveling while the thread of him is close enough to pull at.<br />
<br />
Getting to her feet with all the hurry of thaw in the dead of winter, Colt grabs something out of her saddlebags and then makes her way towards where she'd last seen Vesper. Her approach carries the wariness of someone reaching for a blade, having learned once already how cleanly this one could cut. [say]"Vesper?"[/say] she tugs carefully on the dark with its name, peering through it in the search of motion. [say]"Got a minute to talk?"[/say] Her voice is low and thin, and while it could be attributed to the day's work, it's been worn through by the scrub of salt that's attempted to scour him away.<br />
<br />
Behind her, glass tinkles as it shifts in the hold of her hands, complaining of the tension she feeds into it. <br />
<br />
<hr class="mycode_hr" />
<br />
Set first night of the PQ<br />
<br />
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			<title><![CDATA[you’re on your own, kid]]></title>
			<link>https://cotf-rpg.com/showthread.php?tid=12664</link>
			<pubDate>Wed, 25 Mar 2026 11:41:22 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://cotf-rpg.com/member.php?action=profile&uid=694">Noe</a>]]></dc:creator>
			<guid isPermaLink="false">https://cotf-rpg.com/showthread.php?tid=12664</guid>
			<description><![CDATA[The past few seasons had been a test of Noe’s patience. First it was the pouring rain and the memory mud. Then it was the wildfires and the heat. And now? Now they were back to rain. This time, though, the rain <i>screamed</i>. Noe hated it. Every time the lightning flashed, she imagined that she could see the faces of people she cared about, but they were in some kind of pain, wailing and shrieking into the sky.<br />
<br />
Fortunately, today seemed to be less <i>screamy</i>. It was still dreary and overcast, and a thin drizzle fell upon the spooky backdrop of the Barrows, but the thunder and lightning had rolled out early that morning, leaving only that faint mist behind.<br />
<br />
Noe strolled along a path out of Wrenzoak’s Refuge and into the Barrows, her head bowed to keep the rain out of her face. She wore a bright yellow rain jacket with the hood pulled up over her hair, and she walked with the kind of cadence that suggested she had somewhere to be. A new client had hired her recently to design a house for them out here, and though she couldn’t for the life of her figure out why they wanted to live among the tombs and crypts, she needed the business. So here she was to scout out the location.<br />
<br />
She paused at a fork in the road. She thought it was to the left, but maybe she was wrong. Digging around in her pack, she began to search for the notes she’d taken on the location, hoping to clarify before continuing on her way.]]></description>
			<content:encoded><![CDATA[The past few seasons had been a test of Noe’s patience. First it was the pouring rain and the memory mud. Then it was the wildfires and the heat. And now? Now they were back to rain. This time, though, the rain <i>screamed</i>. Noe hated it. Every time the lightning flashed, she imagined that she could see the faces of people she cared about, but they were in some kind of pain, wailing and shrieking into the sky.<br />
<br />
Fortunately, today seemed to be less <i>screamy</i>. It was still dreary and overcast, and a thin drizzle fell upon the spooky backdrop of the Barrows, but the thunder and lightning had rolled out early that morning, leaving only that faint mist behind.<br />
<br />
Noe strolled along a path out of Wrenzoak’s Refuge and into the Barrows, her head bowed to keep the rain out of her face. She wore a bright yellow rain jacket with the hood pulled up over her hair, and she walked with the kind of cadence that suggested she had somewhere to be. A new client had hired her recently to design a house for them out here, and though she couldn’t for the life of her figure out why they wanted to live among the tombs and crypts, she needed the business. So here she was to scout out the location.<br />
<br />
She paused at a fork in the road. She thought it was to the left, but maybe she was wrong. Digging around in her pack, she began to search for the notes she’d taken on the location, hoping to clarify before continuing on her way.]]></content:encoded>
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