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[SE] get better with thyme - Printable Version +- Court of the Fallen (https://cotf-rpg.com) +-- Forum: Out of Character (https://cotf-rpg.com/forumdisplay.php?fid=26) +--- Forum: Important (https://cotf-rpg.com/forumdisplay.php?fid=27) +---- Forum: Archives (https://cotf-rpg.com/forumdisplay.php?fid=38) +---- Thread: [SE] get better with thyme (/showthread.php?tid=11572) |
get better with thyme - Melita - 06-22-2025 Ludo’s Woods were by far one of her favorite haunts – for obvious reasons – but she twisted and turned amidst the saplings and isles of trees as if lured by its lanterns and boughs, and not quite sure what they were doing lately, leaving offerings was probably a safer thing. Charitably, she did the same as before – squarely centering herself before the altar, and placing items from her bag, one by one by one. [say]“Seeee, this is how it's done,”[/say] she smirked back at Iskra – as if he’d never done it before (and to be fair…last time had been in Halo, so). First, some sour lemon drops, snagged and bartered from the Fae, and then a set of toy soldiers accompanied by a warrior princess, her sword in hand as she parted the fray, and then a touch of her own mystique. [say]“Then I’ll put some glitter or ducks or something..,”[/say] for fun. Ludo would appreciate it. Except, despite her claims, it came with a sudden nap – as all the random, wild, fractious magic could only muster what the bedlam decided. She immediately fell asleep in the middle of some ferns – and if the Abandoned was concerned, perhaps the rolling eyes of her companions would lend to not being toooo terribly bothered. RE: get better with thyme - Iskra - 06-22-2025 He peers over her shoulder at the items she places down, hands shoved in his jean pockets while he leans up on his toes for a better view. Candies and toys, shiny remnants and her trademark duck, like a serial killer's calling card left behind to sign her handiwork, just in the deals of mischief instead of murder. [say]"Got it—treats, toys, trinkets."[/say] He nods his head as if committing it to memory, that and warmth. The abrupt slump of her body fully to the ground however draws his next retort short, and if he'd had eyes for anyone other than her in that moment perhaps he'd have noticed the disinterest in her companions, though perhaps not either way given she's suddenly out cold for no explicable reason. [say]"Mel?!"[/say] he calls out, thinking it a prank at first, though the worry is there all the same. She doesn't immediately laugh and poke fun at the pitch of his voice though, so it compounds instantly. He kneels next to her hastily, pulling under her arms to get her turn over, head nestle in his lap while he sweeps back her hair. He leans down, an ear pressed near her face, where her steady breath confirms life. [say]"MEL!"[/say] he says again, beginning to shake her shoulders in an attempt to rouse her from whatever spell has taken hold. Not death, but something. What if it becomes something worse, too? He's got nothing to heal her with, and they're so buried in the woods, how could he cart her to something helpful fast enough? RE: get better with thyme - Melita - 06-22-2025 One would have to wonder just how restful these random and infrequent naps were, or the amount of time lapsed within – so given the abrupt movement, and the yelling, she started mumbling something, not quite awake yet. [say]“Someone always screaming,”[/say] before groggily opening her eyes and glancing upwards. An instant, inherent reaction thereafter was to swing her fist. Whether or not it connected might not have mattered, because soon she was stretching, yawning her arms wildly, seemingly unbothered where she’d landed or was currently. Leaning back, she gazed at Iskra, mind clearly not registering much. [say]“Oh hey.”[/say] Then she glanced around at the setting, noting her offerings at the shrine, and Fangorn and Sila both eyeing her with looks of mortification. [say]“Did I fall asleep again? Sorry. Was trying for something else.”[/say] Patting at his knee, she drifted up, brushing off the dirt and soil from her dress. RE: get better with thyme - Iskra - 06-22-2025 At her mumbling his heart skips, the crease of worry in his 'brow relaxing into relief. Her words don't make a lot of sense, so he leans over closer, trying to make them out, which is when she swings. He should have expected it, honestly, knowing her. Thankfully their close proximity and the awkward angle doesn't give her the range to really cock back and strike, otherwise he'd probably be the one passed out next, but it doesn't stop it from still feeling like shit when she connects with the bottom of his jaw. He reels back, teeth forced together with a click, his tongue nearly caught in the crossfire. He releases her to rub at his jaw, groaning loudly as she finishes coming to fully and rising, as if this is no abnormal occurrence. [say]"Again?"[/say] he rasps from the side of his mouth, gaze flicking to her with a squint. [say]"You put yourself to sleep?"[/say] he attempts to gather from the bits and pieces she's offering him as an explanation. He shakes his head, tongue rolling as he stands too. [say]"Gods, you hit like a fucking runaway sky ship."[/say] RE: get better with thyme - Serendipity - 06-22-2025
Was that a scream? Could they be in trouble?
Is it all in your head? Just your imagination? Or something else altogether – because what if it’s true? You’ve encountered a Will-O-Wisp. This counts as a common creature encounter for the purposes of levelling, but does not count as a Random Event for levelling or MP. There will be no further admin/re intervention. If you choose to follow this creature, you do so at your own risk, however, just having it in this thread is enough to satisfy your levelling requirements. Will-O-Wisps (common): Glowing orbs of light that dance and weave between the branches, despite their usefulness, these creatures are not to be trusted. Mischievous and loyal to no one, they will lead travellers astray at a moment's notice.
RE: get better with thyme - Melita - 06-22-2025 She winced a little as the punch connected. [say]“Sorry,”[/say] she offered, grimacing as she fixed some of the offerings on the altar, then sighed, not seeing any of the flowers nearby. [say]“Oh, well, like not on purpose. It’s part of my wild magic.”[/say] Much like the ducks, the glitter, the sometimes random bouts of applause, lightning strikes and water cannons. But then something else caught her attention, and Sila rose along to one of the branches, dragon eyes peering out over the sanction of Ludo’s Woods. Fangorn bristled, and then she could hear it – whispers, not unlike her mother’s, her sister’s, connected with little beacons of light nearby. If she weren’t so used to the creatures within the Greatwood, she might’ve been lured. Instead, her jaw clenched almost mulishly, sighing and rolling her eyes. [say]“Don’t listen to them.” [/say]A hint to not be enticed or persuades, tempted or beguiled by the cretins. She tilted her gaze upwards, glancing back at him, striving to keep his attention on anything but the shitty snares. [say]“Want to look elsewhere?”[/say] RE: get better with thyme - Iskra - 06-22-2025 Wild magic he says under his breath, but her nonchalance about it suggests it's just as erratic as it sounds, so he shrugs it away with only partial understanding. He'll figure it out more with time, he imagines. His focus is called elsewhere as a voice, too hauntingly similar to his mother's to be real, cries out from the din of the woods with a frantic urgency. From a brush nearby, Goose whines in tempo with the other companions, and Iskra's gaze narrows. Melita's voice brings him back from the wavering edge of temptation, that despite knowing better some part of him wants to ensure it's not a ghost of his past needing help, offering him a chance to change the course of fate. [say]"Y-yeah,"[/say] he stammers, sighing as he squares his shoulders and fully puts the will-o-wisps to his back. [say]"Onward,"[/say] he says with a smile. [FIN] |