guns and ships
RQ for the Hollowed Grounds


Age: 7 | Height: | Race: Attuned | Nationality: Natural | Citizenship: Other
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#5

'Then singularly focused it shall be. I will leave it up to our family to decide the method by which the weapon is activated.' Would the power be in the hands of just a few, who, in a time of need, might not be around? Would it be centrally located where any could push it, perhaps to the detriment of those who would rather think first?

"After this is complete...perhaps we should think about...changing this place. Perhaps a shrine could be erected in the Spire and then we'd have no need for this Temple and all the horrors that have occurred within its walls." Food for thought.

So saying, a pulse of electricity dazzles from the Voice's palms, striking both Isla and Wessex such that they would leave her presence feeling invigorated and replenished.

~FIN



Tasks. There is no time limit. There are currently 12* active Grounders. This means 6 unique characters have to participate. Characters can participate more than once. Bastien and Isla must participate in at least 2 threads each, Wessex must participate in at least 1.

1. A PQ of 4 characters removing debris from the Spire
2. 1 thread sourcing metal and having it fashioned into a lightning rod, and 1 thread attaching the lightning rod to the top of the Spire
3. A ME discussing how to trigger the attack ( should leaders have a button, should there be a central switch someone anyone can press, should there be a tracking device you attach to someone so that it specifically targets them, etc etc)
the VOICE


Messages In This Thread
guns and ships - by Isla - 07-22-2021, 08:15 PM
RE: guns and ships - by Wessex - 07-23-2021, 02:14 PM
RE: guns and ships - by the VOICE - 08-04-2021, 02:14 PM
RE: guns and ships - by Isla - 08-04-2021, 04:37 PM
RE: guns and ships - by the VOICE - 08-04-2021, 04:51 PM

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