key quest
Awash in a dome of healing, the group receives some desperately needed TLC as they run for it. The playroom has already had a chance to munch on you, but there's still the corridor and the stairs to go. As you run, one of the beautiful old paintings all but launches itself from the wall, smashing against Noah's shoulder. It'll leave a nasty bruise, but nothing more.
And despiteJuniper being airborne, as you hurry down the stairs, one of them splinters up at her in a shower of woodchips. Lucky, lucky, though - the swift-winged Fae manages to evade them.
The front doors fling themselves open, all but ushering the group outside, but the house has one more trick up its sleeve.
It explodes.
Yeah, you read that right.
The damage varies,Juniper and Locke taking barely a nick while Sah and Noah are thrown a good 10ft by the force of the detonation. You live, but it's not pretty.
~FIN
All participants have completed the Key Quest and may use it for levelling purposes!
Angry Lamp 0/60 (Killed by Noah for levelling purposes)
Spider Chandelier 0/100 (Killed by Noah for levelling purposes)
Juniper 24/26
Sah 120/150
Noah 26/60
Locke 38.5/54
You have 48 hours.
And despite
The front doors fling themselves open, all but ushering the group outside, but the house has one more trick up its sleeve.
It explodes.
Yeah, you read that right.
The damage varies,
~FIN
All participants have completed the Key Quest and may use it for levelling purposes!
Angry Lamp 0/60 (Killed by Noah for levelling purposes)
Spider Chandelier 0/100 (Killed by Noah for levelling purposes)
Juniper 24/26
Sah 120/150
Noah 26/60
Locke 38.5/54
You have 48 hours.