Plot Advancing PQ fracture


Age: 3 | Height: | Race: OOC Account | Nationality: Natural | Citizenship: Hollowed Grounds
Level: - Strg: - Dext: - Endr: - Luck: - Int:
Played by: Admin Offline
Change author:
Posts: 581 | Total: 3,285
MP: 0
#11
CRASH
More buildings crumble and fall - but this time, at least, none of the intrepid crew are damaged by any debris. As for Flora and Enzo, their efforts go a little better this time around, though it seems more by luck than design. The message of Miana Pool and don't die seems to have filtered through, at least, and they are beginning to herd in that general direction.

The merfolk, too, are having a bit more luck in guiding those in the water to safer shores.

Unfortunately for Ray, the island coasts are pretty close to the jungles where one might find an anaconda, but there's no way in heck that one has stuck around when its world began literally breaking to pieces, and especially not out here near the ocean. Sorry!

As for Hadama, that's where the real action is. Because of course the Sea Kitten is going to do a little more than play, and it snaps out with its whiskered jaws in the water, fastening around the mermanta's fin in a bite. Luckily (???) for him, it means he's in a perfect position to direct an attack at it with his trident. With a bubbling mewl, it swims back again.

But you've got its attention now.



Welcome to the Torchline PQ+. The region is breaking apart! Buildings are collapsing and being dragged out to sea, and there are ominous shapes in the water.

To ensure that nothing is missed, please include a summary of your actions at the bottom of your post, including the description of any magic/items/feats that are being utilized!

Sea Panth- er... Kitten: 211/232

Your randomly chosen post order is:

1. Enzo 44/44
2. Flora 92/92
3. Ray 100/100
4. Hadama 83/120

Be warned, this PQ+ will be dangerous and may cause death and/or permanent changes to your characters.
Code blatently stolen from queen of codes, Sky!


Messages In This Thread
fracture - by Serendipity - 10-31-2022, 06:49 PM
RE: fracture - by Flora - 11-01-2022, 02:36 PM
RE: fracture - by Hadama - 11-01-2022, 04:07 PM
RE: fracture - by Enzo - 11-01-2022, 09:30 PM
RE: fracture - by Ray - 11-01-2022, 10:39 PM
RE: fracture - by Serendipity - 11-01-2022, 11:09 PM
RE: fracture - by Enzo - 11-02-2022, 05:23 PM
RE: fracture - by Flora - 11-02-2022, 05:30 PM
RE: fracture - by Ray - 11-02-2022, 05:39 PM
RE: fracture - by Hadama - 11-02-2022, 06:25 PM
RE: fracture - by Serendipity - 11-03-2022, 06:01 PM
RE: fracture - by Enzo - 11-03-2022, 07:55 PM
RE: fracture - by Flora - 11-03-2022, 08:03 PM
RE: fracture - by Ray - 11-03-2022, 09:56 PM
RE: fracture - by Hadama - 11-03-2022, 10:23 PM
RE: fracture - by Frey - 11-04-2022, 07:54 PM
RE: fracture - by Serendipity - 11-04-2022, 08:31 PM
RE: fracture - by Enzo - 11-04-2022, 09:02 PM
RE: fracture - by Flora - 11-04-2022, 09:18 PM
RE: fracture - by Ray - 11-04-2022, 09:30 PM
RE: fracture - by Hadama - 11-05-2022, 03:22 AM
RE: fracture - by Serendipity - 11-05-2022, 03:32 PM
RE: fracture - by Ray - 11-05-2022, 08:22 PM
RE: fracture - by Hadama - 11-05-2022, 08:53 PM
RE: fracture - by Serendipity - 11-07-2022, 07:16 PM
RE: fracture - by Ray - 11-07-2022, 10:51 PM
RE: fracture - by Hadama - 11-07-2022, 11:51 PM
RE: fracture - by Serendipity - 11-08-2022, 03:44 PM
RE: fracture - by Ray - 11-08-2022, 03:52 PM
RE: fracture - by Hadama - 11-08-2022, 04:51 PM
RE: fracture - by Serendipity - 11-09-2022, 07:12 PM
RE: fracture - by Ray - 11-09-2022, 07:19 PM
RE: fracture - by Hadama - 11-09-2022, 08:02 PM
RE: fracture - by Serendipity - 11-11-2022, 10:42 AM
RE: fracture - by Ray - 11-11-2022, 10:38 PM
RE: fracture - by Hadama - 11-11-2022, 11:23 PM
RE: fracture - by Serendipity - 11-12-2022, 01:06 PM
RE: fracture - by Ray - 11-12-2022, 11:09 PM
RE: fracture - by Hadama - 11-13-2022, 06:44 AM
RE: fracture - by Serendipity - 11-14-2022, 02:50 PM
RE: fracture - by Ray - 11-15-2022, 01:32 AM
RE: fracture - by Hadama - 11-15-2022, 02:39 AM
RE: fracture - by Serendipity - 11-16-2022, 09:07 PM
RE: fracture - by Ray - 11-16-2022, 10:07 PM
RE: fracture - by Hadama - 11-17-2022, 01:06 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)


RPG-D