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Tundra - Rules

A veritable wasteland of snow and ice. Once hospitable, the tundra is now a world of death preserved on ice. What will kill you first? The elements? Going snow-blind? Or the monsters that roam this endless and flat vista?

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Sea of Glass
A frozen sheet of water covers this inland sea. Though it appears sturdy, elementals frequent the area and are wont to crack the ice beneath a wayward traveller's feet. Beneath the surface, rumours of lurking gargantuan creatures abound, but the water is too cold and the ice too thick for anyone to have verified this.
Icy Cold :: 12-08-2021, 07:56 PM :: by Noah
The Fangs
The mountains that crown Halo are sharp and unforgiving, earning their predatory name. Within lies an endless labyrinth of tunnels and abandoned mines; the wind howling through them causes the Fangs to sing, and their melody can be heard right across the Tundra. There is hearsay that Mageglass may be found here.
Once home to a large tribe of Tundra natives, Whitebrim is naught more than a frozen shell. Now an outpost in the midst of snowy ruin, the settlement does still host a few inhabitants - all of them exiles from the Citadel. Their motivations are questionable. Meat is meat. Run.

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