Records

Aisha

Animal Shift

Leopard | Indian Flying Fox

Alina

Abilities

  • Base Illusion: Can create minor sensory effects within a 5ft radius
    Type: Grey
    Rank: Basic

Amalia

Animal Shift

Snow Leopard | Barn Owl | Small-Clawed Otter | Qilin | Encantado

Items

  • Type: Light
    Vi's Flower | A large lotus that will never die or wilt
  • Type: Light
    Stabilization Ring | Once a year, this ring will automatically stabilize the wearer should they receive a life-ending blow. (If HP drops below 0 from one hit, the ring will cause the HP from that hit to stay at 1). Made by Safrin.
  • Type: Light
    Luxere Staff (upgraded) | A staff topped with magically glowing luxere antlers (These antlers glow a soft red despite being detached from the luxere. They will provide constant light and will protect anyone who holds them during LongNight), imbued with minor healing abilities (upgraded level). (Made by Remi)
  • Type: Dark
    Magical Crystal | When (abandoned) magic is cast at this device, it can store the power and reuse it as controlled by the wielder. (Made by Remi)
  • Type: Dark
    An ornate titanium shield covered in star sigils. When (abandoned) magic is cast at this device, it can store the power and reuse it as controlled by the wielder. (Made by Remi)
  • Type: Light
    Star Charm | A silver charm in the shape of a star. When activated, it projects a 1ft barrier of starlight all the way across the user. (Made by Deimos)
  • Type: Grey
    Magic Bracer | A leather bracer that can be worn by an attuned that allows them to transport their currently-held items when shifted (small-medium items on their person) (Made by Remi)
  • Type: Light
    Guardian Sphere | A small glass-like sphere (roughly 2" in diameter) that allows a portal guardian to innately sense where their counterparts are. The light within darkens the closer the ascended are to activating a new portal. When held by anyone else, the light dims and nothing happens.
  • Type: Grey
    Recorder | A small black seashell that can record up to two hours worth of notes and replay them.
  • Type: Light
    Laughter from the Sword | A small glass bottle. When opened, emits the sound of Deimos' laughter. Can only be heard by Deimos/Amalia.

Companion

  • Name: JYOTI
    Species: Starwhale (Humpback)
    Type: Mythical

Amun

Abilities

  • Magic: 40% Sunlight Resistance (+10%)
    Type: Light
    Rank: Basic

Items

  • Type: Grey
    Warning Device | A stone that glows green until the centre of it (or its twin) is pressed, then they both glow red and vibrate (Made by Remi).
  • Type: Dark
    Dancing Shoes | When worn by a member of the Artist's Sanctuary guild, makes the character dance flawlessly. When worn by someone else, has the potential to make the wearer dance themselves to death.
  • Type: Grey
    Signal Blocker | This chip blocks the biological signal from being sensed by the LongNight monsters once. While this chip is implanted the ascended is effectively invisible to the creature.
  • Type: Dark
    Metal Manipulation Upgrade | When in contact with metal, can conduct electricity through it making it malleable. Surfaces larger than 6ft by 6ft take considerable effort. The ability works best the higher the metal content, becoming unstable at anything below 50%.
  • Type: Light
    Kintsugi Brush | Repairs cracks in items with gold
  • Type: Grey
    Glasses | Glasses that make the world blurry when worn
  • Type: Dark
    Fire Resistant Shield | A lightweight but strong shield that resists fire magic. Made by Remi.
  • Type: Grey
    Illusory Cloth | A 3x3 square of rubbery cloth. When used by an ascended onto ascended skin, it can mimic the texture or colour of whatever the applier is thinking of (changing eye colour over one eye, bits of hair, adding a scar, etc)
  • Type: Light
    Flashbang Upgrade | Once per thread the user can generate a flashbang from his right hand. The flashbang has a range of 15ft, and covers a 10ft radius once it goes off. Symptoms of disorientation are more severe closer to the detonation sight.
  • Type: Grey
    Night Galleon | A galleon created specifically for the ascended: though the ship appears normal from the outside, stepping foot onto it causes nearly all light to disappear. Those without night-vision will have a hard time navigating their way around, but the ascended can remain onboard during the daylight without feeling the effects of the sun.

Companion

  • Name: ZHANSHI
    Species: Landshark (Airbending)
    Type: Mythical

Arialla

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Bastien

Abilities

  • Magic: 40% Sunlight Resistance (+10%)
    Type: Light
    Rank: Basic

Items

  • Type: Grey
    Magical two-way parchment | Two pieces of parchment that will always show what is written on the other piece. 2*/2*
  • Type: Grey
    Thought Player | What appears to be a modern-day record-player can actually project music from one's memory. Thinking about a song near the record-player will cause it to be reproduced perfectly.
  • Type: Grey
    Hover Plate | A thin sheet of elegant metal that acts as a hover board when stood upon by an ascended. Ascendeds can control the height (max. 3 ft) of the board, as well as its direction and speed (speed is equal to the rider's). To a non-ascended, nothing happens when it is stood upon.
  • Type: Light
    Safrin's Light Conjuration Ring | An opal ring that emits a starry-light up to a radius of 20ft and works in magical darkness
  • Type: Grey
    Optical Upgrade | Can see through god-created illusions such as the barrier around the Hollowed Grounds.
  • Type: Light
    Hypnotic Pulse Upgrade | This upgrade emits a pulse of energy at a distance of around 5ft. Any mortal standing within range will feel soothed and at ease. Useful for feeding. (Can only be used once per thread).
  • Type: Grey
    Illusory Paint | When used to create things that have movement (waves, leaves, grasses, hair) this paint will cause those aspects of the canvas to appear to move.
  • Type: Grey
    Dark Sphere | When the button on this small piece of tech is pressed, all light within a 5ft sphere is immediately darkened regardless of conditions. Ascended can still see.
  • Type: Grey
    Feature-adjust upgrade | This upgrade lets the user change up to 20% of their appearance at a time. Using it they can change their eye colour, hair-length/colour, height, weight, facial shape, etc. (though not at all at once)
  • Type: Grey
    Signal Blocker | This chip blocks the biological signal from being sensed by the LongNight monsters once. While this chip is implanted the ascended is effectively invisible to the creature.
  • Type: Grey
    Magical two-way parchment | Two pieces of parchment that will always show what is written on the other piece. 1*/2*

Companion

  • Name: PITTORE
    Species: Gremlin (Disappearance)
    Type: Mythical

Bear

Animal Shift

Malayan Tiger

Beatrix

Abilities

  • Base Disintegration : Can break apart people-created solid matter of small-to medium-sized objects within 5ft
    Type: Dark
    Rank: Basic

Caspian

Animal Shift

Falcon

Chulane

Animal Shift

Clouded Leopard | Wedge-tailed Eagle

Cian

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Items

  • Type: Light
    Capitol Compass | Can travel to the political hubs in all settled lands.
  • Type: Grey
    Order Ring | A ring that detects the presence of other Accepted

Dante

Abilities

  • Base Life Drain : Can take life force from a living thing to temporarily make themselves stronger within a 30ft radius.
    Type: Dark
    Rank: Mastered

Deimos

Animal Shift

Golden Eagle | Maltese Tiger | Grizzly Bear | Hellhound

Abilities

  • Base Life Drain : Can take life force from a living thing to temporarily make themselves stronger within a 30ft radius.
    Type: Dark
    Rank: Mastered
  • Base Creation: When combined with Mastered Air, Mastered Earth, Mastered Water, and Mastered fire, can create 2 magical items per season (with admin approval). Without mastering the four elements, can create well-made complex machines, and an unlimited number of regular items per thread limited by endurance stat. Small items last their natural lifespan. Medium and large items degrade after a season. Complex machines (a telescope, music box, etc) must be created with the knowledge of the character (i.e., cannot create a machine you don't understand/wouldn't be able to build with relevant tools)
    Type: Light
    Rank: Mastered
  • Fire Manipulation: Can create and control flames. Must be within a 30ft radius.
    Type: Dark
    Rank: Mastered
  • Air manipulation: Can create and control the air. Must be within a 30ft radius.
    Type: Grey
    Rank: Mastered
  • Water manipulation: Can create and control water. Must be within a 30ft radius.
    Type: Light
    Rank: Mastered
  • Earth Manipulation: Can create and control the earth. Must be within a 30ft radius.
    Type: Grey
    Rank: Mastered

Items

  • Type: Grey
    Bag of Holding | A bag that can hold an infinite number of items, so long as they fit within the bag's 3ft x 3ft opening. The bag always feels nearly weightless, but always looks about 75% full.
  • Type: Light
    The Shield's Bloom | A sprig of lavender that smells like an entire field. Will never wither or die, and any buds removed will instantly grow back.
  • Type: Grey
    Scale Ring (Upgraded) | A magical ring that when worn, can be used to cover the wearer in full armor that resists dark magic. Made by Remi.
  • Type: Light
    Book of Blueprints | Adds designs and schematics automatically if item is set upon the book.

Companion

  • Name: ZURIEL
    Species: Unicorn (Healing)
    Type: Mythical

Delphia

Abilities

  • Magic: Psychic Medium | Able to speak and communicate clearly with the dead and spiritual entities within 30ft. (Permission required for dead PCs)
    Type: Grey
    Rank: Upgraded
  • Magic: Spiritual Guide | Able to remove trapped spiritual entities from a location/object and release into the environment. Can also remove the soul from a living person and send to Mort (requires character/admin permission).
    Type: Light
    Rank: Mastered
  • Magic: Living Dead | Becomes a ghost for a short period of time. Is completely incorporeal / transparent and cannot affect the environment. The temperature drops in a 10ft vicinity of her. Cannot be clearly heard except occasional vague whispers. Lasts for 5 minutes x her endurance stat.
    Type: Grey
    Rank: Upgraded
  • Magic: Spirit Resilience (Feat) | Spirits/undead roll with disadvantage against her.
    Type: Light
    Rank: Basic
  • Magic: Emotional Decay | When Delphia becomes angry or upset, her physical form appears to literally rot away, giving her a zombie-esque appearance.
    Type: Grey
    Rank: Basic

Companion

  • Name: MORTICIA
    Species: Cat Sith (Soul Stroll)
    Type: Mythical

Delphine

Abilities

  • Base Healing: Can heal 20pts worth of injuries per post.
    Type: Light
    Rank: Upgraded
  • Base Creation: Can create small non-magical items (up to 5 in a thread). Items disappear at the end of a thread and are very crudely made. Must be combined with a base (or higher) magical element.
    Type: Light
    Rank: Basic
  • Earth Manipulation: Can manipulate the earth. Must be within a 5ft radius, control is weak and unstable and requires concentration.
    Type: Grey
    Rank: Basic

Companion

  • Name: Poe
    Species: Galah
    Type: Regular

Dorian

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Items

  • Type: Light
    Capitol Compass | Can travel to the political hubs in all settled lands.
  • Type: Grey
    Order Ring | A ring that detects the presence of other Accepted

Elias

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Eloise

Abilities

  • Base Illusion: Can create 100% compelling and complex illusions within a 30ft radius.
    Type: Grey
    Rank: Mastered
  • Base Telekinesis: Can move medium objects, in a 30ft radius
    Type: Grey
    Rank: Upgraded
  • Base Creation: Can create small non-magical items (up to 5 in a thread). Items disappear at the end of a thread and are very crudely made. Must be combined with a base (or higher) magical element.
    Type: Light
    Rank: Basic
  • Magic: Thought Bubble | When combined with mastered illusion magic, can prevent telepathy within a 5ft radius of herself so long as the END stat of the caster is not more than +10 hers.
    Type: Grey
    Rank: Basic

Evie

Abilities

  • Base Healing: Can heal 20pts worth of injuries per post.
    Type: Light
    Rank: Upgraded
  • Earth Manipulation: Can manipulate the earth. Must be within a 30ft radius. Control is excellent.
    Type: Grey
    Rank: Upgraded
  • Magic: Arcane Academy Cold Resist (Passive) | A magic bestowed upon those enrolled in the Arcane Academy, for as long as they are members, users will not be effected by cold climates.
    Type: Grey
    Rank: Basic
  • Base Telekinesis: Can move small objects in a 5ft radius.
    Type: Grey
    Rank: Basic

Falian

Abilities

  • Base Summoning : Can summon 1 small animal (house-cat sized or smaller)
    Type: Light
    Rank: Basic

Felix

Animal Shift

Sloth Bear

Glas

Abilities

  • Base Life Drain : Can negatively influence the life force of a living thing within 5ft
    Type: Dark
    Rank: Basic

Harper

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Hester

Animal Shift

Valais Blacknose Sheep

Hotaru

Abilities

  • Base Creation: Can create small non-magical items (up to 5 in a thread). Items disappear at the end of a thread and are very crudely made. Must be combined with a base (or higher) magical element.
    Type: Light
    Rank: Basic
  • Lightning manipulation: Can create and control Lightning. Must be within a 30ft radius.
    Type: Dark
    Rank: Mastered

Items

  • Type: Dark
    Truth Serum | A vial of flavorless truth serum that compels the consumer to tell the truth for the next 5 posts, then slowly wears.

Companion

  • Name: ATLAS
    Species: Unicorn (Healing)
    Type: Mythical

Ianto

Animal Shift

Red Fox | Cardinal

Items

  • Type: Grey
    Wishing Wagon | Mastered | Larger on the inside, the wishing wagon can be summoned with a specific whistle, regardless of time or place. Where it 'goes' when not in use is unknown

Ingrid

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Jace

Abilities

  • Magic: Frozen Aura | (Passive) The user exudes an aura of cold and is always cold to the touch. They do not feel the effects of the cold, but neither do they ever feel warm.
    Type: Grey
    Rank: Basic
  • Magic: Eirachi’s Touch | (Passive) The user emanates an ‘otherness’ to those around them. Those who know the Eirachi will recognise her mark on them. Other properties unknown.
    Type: Grey
    Rank: Basic
  • Water manipulation: Can manipulate water. Must be within a 5ft radius, control is weak and unstable and requires concentration. Can manipulate water in glasses and puddles
    Type: Light
    Rank: Basic

Items

  • Type: Light
    Enchanted Cartilage Cuff | This piece of jewelry gives the wearer +3 dexterity for one post in a thread. As a magician, this allows her to cast a number of spells at a higher rate for that one post but loses its affect after that for the rest of the thread.
  • Type: Grey
    Mageglass Pendant | A large, prismatic stone suspended from a chain of silver. This pendant doubles the power of any magic that the user wields.
  • Type: Grey
    Magical Crystal | When (abandoned) magic is cast at this device, it can store the power and reuse it as controlled by the wielder. (Made by Remi)

Jack

Abilities

  • Air manipulation: Can manipulate the air. Must be within a 5ft radius, control is weak and unstable and requires concentration.
    Type: Grey
    Rank: Basic
  • Magic: Passive Telepathy | The user can read the surface thoughts of those within a 30ft radius. Control is excellent. Note: "Thoughts" include anything written in a character's narration in a post.
    Type: Grey
    Rank: Upgraded

James

Animal Shift

Rat Snake

Joshua

Abilities

  • Base Creation: Can create small non-magical items (up to 5 in a thread). Items disappear at the end of a thread and are very crudely made. Must be combined with a base (or higher) magical element.
    Type: Light
    Rank: Basic
  • Base Summoning : Can summon 1 small animal (house-cat sized or smaller)
    Type: Light
    Rank: Basic

Kaimana

Abilities

  • Magic: Bloom (passive) | Nature always flourishes in the area where Kai is, and the longer he stays still the more growth occurs: grass sprouts, mushrooms grow, new leaves unfurl, flowers open. Often these plants will even grow from him, as though he himself were made of earth.
    Type: Light
    Rank: Basic
  • Magic: Animation | Can induce animation in organic material. The higher the level of sentience the material possesses, the briefer and smaller the effect. (Eg, can cause a human to move their arm for one post; can cause a mushroom to dance for one season)
    Type: Light
    Rank: Basic
  • Magic: Sentience | Able to increase the sentience and intelligence of organic matter. Unless a companion pass is used, increase is dependent on the inherent sentience of the matter, eg: can cause plants to follow simple commands and react to stimulus; can cause animals to become capable of solving complex puzzles; can cause primates and other intelligent animals to develop complex reasoning and communication abilities. Only works within a 5m radius of Kai. Abilities cease after 10 minutes of leaving Kai's presence.
    Type: Light
    Rank: Basic
  • Air manipulation: Can manipulate the air. Must be within a 5ft radius, control is weak and unstable and requires concentration.
    Type: Grey
    Rank: Basic
  • Magic: Passive Adaption | When immersed in water, Kai develops gills and lungs able to process the oxygen in water.
    Type: Light
    Rank: Basic
  • Magic: Friend of Flora (Feat) | Rolls with advantage against plants
    Type: Light
    Rank: Basic

Items

  • Type: Light
    Carpet | Can fly with 2 human-sized creatures on it. Can only reach a maximum height of 20ft

Kalynd

Animal Shift

Barn Owl

Keyes

Companion

  • Name: HYPERION
    Species: Mongoose
    Type: Regular

Kiada

Animal Shift

Bearded Vulture | Caracal

Items

  • Type: Grey
    Shifting Armor: Bronze breastplate armor that shifts and shrinks with an attuned's animal forms. (Made by Deimos)
  • Type: Grey
    Shadow-Cloth | A cloak that renders the wearer invisible when in shadow. (Made by Remi)
  • Type: Dark
    Bladed Parasol | A beautiful parasol of black lace, detailed in patterns of leaves and vines. A thin bladed sword is concealed within the handle.

Companion

  • Name: AUNI
    Species: Luxere
    Type: Mythical

Korbin

Animal Shift

Chihuahuan Raven

Lily

Animal Shift

Somali Cat | Nightingale

Items

  • Type: Grey
    Pheromone Perfume | When worn, causes all within 1 foot to feel heightened arousal for the wearer. If the perfume is transferred from the wearer onto the skin of someone else (via kiss, for example), the feeling is nearly intoxicating.
  • Type: Light
    Voice Projector | A music-note shaped device that when sung into will project the speakers voice. Can also add harmonies and background music as well for accompaniment.
  • Type: Light
    Jar of starlight | Open to fill a room with the brilliance of the stars. One use only.

Loren

Animal Shift

Honey Badger | Canada Goose | Hammerhead shark | Nemean Lion

Abilities

  • Base Summoning : Can summon 1 large or 2 medium or 3 small animals or 3-types of mythical creatures of any size
    Type: Light
    Rank: Mastered
  • Base Creation: Can create medium to large non-magical items (up to 3 in a thread). Small items last roughly a week or so and medium-large items disappear at the end of the thread, and are adequately made. Must be combined with a base (or higher) magical element.
    Type: Light
    Rank: Upgraded
  • Base Telekinesis: Can move small objects in a 5ft radius.
    Type: Grey
    Rank: Basic
  • Base Healing: Can heal 30pts of injuries per post.
    Type: Light
    Rank: Mastered
  • Magic: Healing at a Distance | When combined with mastered healing, the user can heal a character within the same region. It requires extreme focus. The person must be known to the healer; the more known the easier the healing is. If healing is applied during a PQ+ or KQ, there is only a 10% chance of success for any given round.
    Type: Light
    Rank: Mastered
  • Water manipulation: Can create and control water. Must be within a 30ft radius.
    Type: Light
    Rank: Mastered
  • Magic: Limb Regeneration | When combined with mastered healing, the user can regenerate a character's fingers or toes, or other similarly small body parts. Requires extreme focus and takes a great deal of energy.
    Type: Light
    Rank: Basic
  • Magic: Arcane Academy Cold Resist (Passive) | A magic bestowed upon those enrolled in the Arcane Academy, for as long as they are members, users will not be affected by cold climates.
    Type: Dark
    Rank: Basic
  • Magic: Magic Lullaby | Can cause extreme feelings of relaxation/fatigue within 10 ft via singing/humming. (so long as his voice can be heard). (A 30 END difference is an automatic success. Difference of 20 is accompanied by extreme fatigue. Difference of 10 or below is accompanied by relaxation and disorientation.)
    Type: Light
    Rank: Mastered

Items

  • Type: Grey
    Spectacular Spectacles [upgraded] | These glasses, which have a small chain attached that allows Loren to wear them around his neck when not in use and makes it more difficult for them to be removed, allow Loren to see through projected visual illusions. The enchantment works for anyone who wears the glasses. In addition, the glasses are made of materials that have been magically reinforced so that they cannot be broken or destroyed easily, not even with the use of other magic.
  • Type: Dark
    Krosis [upgraded] | A magical claymore. When placed in a defensive position in front of the body, and hit with a lifedrain or disintegration attack, the blade will instantly convert the magic into pure energy and then reflect the attack either at the user if left motionless, or in a new direction if the blade is swung. The latter is more difficult to do as it requires perfect timing on behalf of the wielder.
  • Type: Grey
    Boomerang Daggers | A set of three throwing knives. When thrown, they will always return to the user. Take care when throwing them all at once!
  • Type: Light
    Unicorn Horn: Imbued with minor healing abilities (upgraded level)
  • Type: Dark
    Feather Pouch | A pouch that renders the Spark Bird's feather safe while it is inside. (Made by Remi)
  • Type: Dark
    Feather of the Spark Bird | Provides a constant source of light, and can be used to start fires from even the most inflammable of objects and even in terrible conditions (rain, wind, etc).
  • Type: Grey
    Magical Amulet | When (abandoned) magic is cast at this device, it can store the power and reuse it as controlled by the wielder. (Made by Remi)
  • Type: Light
    Snake-Guardian Scale: A palm-sized opalescent scale from one of Rae's portal guardians. When used, it will take the holder from their current position into the portalling dimension regardless of where they are. Once it has been used, it will disappear.
  • Type: Grey
    Mind Cap | Blocks basic mental-magic. For upgraded, blocks them if Loren's END is +5 higher than the END of the caster, and +10 for mastered magic.

Companion

  • Name: ASTRA
    Species: Luxere
    Type: Mythical

Mallorie

Abilities

  • Earth Manipulation: Can manipulate the earth. Must be within a 5ft radius, control is weak and unstable and requires concentration.
    Type: Grey
    Rank: Basic

Matéo

Animal Shift

Hammerhead Shark

Melita

Abilities

  • Channeling: Allows an Accepted to channel a deity during a time of crisis (1x a season)
    Type: Light
    Rank: Upgraded

Items

  • Type: Light
    Water Dancer | This delicate anklet, when worn, allows the user to step upon the surface of water as though it was solid as the ground. Can be used once per thread.
  • Type: Light
    Bowstring Bracelet | At first this bracelet appears only as a length of intricately braided bowstring. But with an arrow in hand, upon miming the action of knocking and drawing it, the user will feel a bow beneath their fingers, as if it was there all along.
  • Type: Dark
    Siabhran | A staff reinforced with the sap of a Wicker Woman. Black as pitch and veined with amber, this staff is nigh unbreakable. Those who are struck with it may experience mild hallucinations lasting up to ten minutes.
  • Type: Dark
    Fire/Lightning/Ice Quiver | A magical quiver with two compartments. In one, it turns any arrow placed within into a flaming projectile when shot. In the other, the arrow becomes imbued with electricity. (Made by Remi)

Companion

  • Name: FANGORN
    Species: Vampire Gourd
    Type: Mythical

Morgan

Abilities

  • Water manipulation: Can create and control water. Must be within a 30ft radius.
    Type: Light
    Rank: Mastered
  • Base Telekinesis: Can move large objects.
    Type: Grey
    Rank: Mastered
  • Magic: Arcane Academy Cold Resist (Passive) | A magic bestowed upon those enrolled in the Arcane Academy, for as long as they are members, users will not be affected by cold climates.
    Type: Dark
    Rank: Basic

Items

  • Type: Light
    Heat-Cloak | A magical cloak that always keeps the wearer warm.

Companion

  • Name: EUNIKE
    Species: Unicorn (Healing)
    Type: Mythical

Nate

Abilities

  • Magic: 40% sun resistance
    Type: Light
    Rank: Basic

Items

  • Type: Grey
    Injection-site Healer | A small U-shaped device with two round balls on either end that when used by an ascended on the bitten-skin of a non-ascended, instantly heals the injection-site marks.
  • Type: Light
    Blood Testing Upgrade | This upgrade allowed the users to learn biological facts about whoever they drink from. They can learn about physical health conditions, abilities, and animal shifts. When drinking from an ascended they can detect what abilities are stored as well as their upgrades.
  • Type: Grey
    Needle & Thread | Needles change size and thread changes color depending on user's wants.
  • Type: Grey
    Optical Upgrade | This upgrade allows the user to identify weak structural points in biological systems (broken bones, joint pain, places were organic structures are breaking down due to disease/infection, etc)

Companion

  • Name: PEMOTA
    Species: Starwhale (narwhal)
    Type: Mythical

Nephele

Abilities

  • Base Illusion: Can create minor sensory effects within a 5ft radius
    Type: Grey
    Rank: Basic

Items

  • Type: Dark
    Ludo's Rags | A shawl made of pitch dark, lightweight material. The wearer will not feel cold or the effects of the cold, regardless of the temperature. You look spooky.
  • Type: Dark
    Lasracha | A pair of chakrams. The outer rim of these throwing discs are sharpened to a razor's edge, and glint with a curious crimson. Imbued with fire, they burn as well as they cut.

Neron

Abilities

  • Water manipulation: Can create and control water. Must be within a 30ft radius.
    Type: Light
    Rank: Mastered
  • Base Life Drain : Can take life force from a living thing to temporarily make themselves stronger within a 30ft radius.
    Type: Dark
    Rank: Mastered
  • Base Illusion: Can create minor sensory effects within a 5ft radius
    Type: Grey
    Rank: Basic
  • Magic: Arcane Academy Cold Resist (Passive) | A magic bestowed upon those enrolled in the Arcane Academy, for as long as they are members, users will not be affected by cold climates.
    Type: Dark
    Rank: Basic

Items

  • Type: Grey
    Mageglass Pendant | A large, prismatic stone suspended from a chain of silver. This pendant doubles the power of any magic that the user wields.

Noah

Animal Shift

Reindeer | Eurasian Lynx

Oia'i'o

Abilities

  • Magic: Stillness (passive) | When Oia is motionless she begins to blend into her environment via natural means: if in a forest, she would appear to look like a tree, in a field like wheat grass, etc. Moving causes this effect to immediately stop.
    Type: Light
    Rank: Basic
  • Magic: Preservation | Can stop time around small non-human animals. In human-animals, can stop time around a small portion of the body.
    Type: Grey
    Rank: Basic
  • Base Illusion: Can create 100% compelling and complex illusions within a 30ft radius.
    Type: Grey
    Rank: Mastered
  • Magic: Virtual Reality | When combined with mastered illusion, this magic allows Oia to completely envelope one other person into an illusory world, where every aspect of their senses is controlled. No physical harm can result from being placed within.
    Type: Grey
    Rank: Basic
  • Magic: Animal Resilience (Feat) | Animals roll with disadvantage against her.
    Type: Light
    Rank: Basic
  • Earth Manipulation: Can manipulate the earth. Must be within a 30ft radius. Control is excellent.
    Type: Grey
    Rank: Upgraded
  • Magic: Passive Adaption | When immersed in water, Oia'i'o develops gills and lungs able to process the oxygen in water.
    Type: Light
    Rank: Basic

Companion

  • Name: MERAKI
    Species: Spriggan (life-cycle acceleration)
    Type: Mythical
  • Name: 物の哀れ
    Species: Luxere (Magical fire)
    Type: Mythical

Oliver

Animal Shift

Fennec Fox | Downy Woodpecker | Clouded Leopard

Abilities

  • Base Creation: Can create small non-magical items (up to 5 in a thread). Items disappear at the end of a thread and are very crudely made. Must be combined with a base (or higher) magical element.
    Type: Light
    Rank: Basic
  • Base Telekinesis: Can move medium objects, in a 30ft radius
    Type: Grey
    Rank: Upgraded
  • Base Illusion: Can create minor sensory effects within a 5ft radius
    Type: Grey
    Rank: Basic
  • Earth Manipulation: Can manipulate the earth. Must be within a 30ft radius. Control is excellent.
    Type: Grey
    Rank: Upgraded

Items

  • Type: Grey
    Magical Hairbrush | A brush that when used, perfectly styles/colours the users hair. (Made by Remi)
  • Type: Light
    Incense | When lit, this incense has a calming effect on all those with in 10ft
  • Type: Grey
    Safrin Pendant | A cosmic pendant with an eye-etching in the centre. Properties unknown.
  • Type: Light
    Ever-warm Blanket | A blanket that keeps whoever is wrapped up within it at the perfect temperature. Can defend against cold or bring down fevers. Is lightweight and always remains perfectly sterile.

Osozo

Abilities

  • Magic: Glitch | Via touch, can affect a hand-sized area of organic material. All sensory abilities dramatically diminish for roughly 1 minute (or 1-post). Skin feels tingly-numb, circulation slows, eyes would lose focus, tongues and lips would lose sensation, and association motor-functions would become sluggish and difficult.
    Type: Dark
    Rank: Basic
  • Magic: Emotional Chameleon (passive) | Due to a glitch in emotional processing, Osozo's hair and eye colour change relative to their emotional/mental states
    Type: Grey
    Rank: Basic

Phizarae

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Phoebe

Abilities

  • Channeling: Allows an Accepted to channel a deity during a time of crisis (1x a season)
    Type: Light
    Rank: Upgraded

Items

  • Type: Light
    Mortar and Pestle | Magical numbing gel appears when the pestle is used in the mortar. It can numb any body part for the amount of time the user requires. (Made by Remi)
  • Type: Light
    Honeysuckle Crown | When worn by those in childbirth, they will feel a calming sense of euphoria and pleasure during and after delivery. The crown always smells sweet and will never wilt.
  • Type: Grey
    Micro-Lens: A magical lens that allows the viewer to see between 1 -100 micrometers. (Made by Remi)
  • Type: Light
    Abrasion Gauze: Can instantly heal small skin-abrasions, cuts, bruises, welts, etc as long as they aren't more than skin deep or larger than a diameter of 6"
  • Type: Grey
    Frey's Dildo | A dildo that can change size and texture based on the user's desires. It also adds phantom hands and lips all over the user's body, to assist with masturbation. Doesn't work in group settings. Always results in at least one orgasm.
  • Type: Grey
    Sex Potion (Upgraded) | A never-ending source of clear liquid that removes all sexual hesitations and hang-ups on those who breathe it in or drink it. A source is available in each room of the Halenani.
  • Type: Grey
    Magical Wagon Wheels (Upgraded) | a set of 4 wagon wheels able to magically alter themselves to move over any terrain, and self-propel the wagon. Made by Remi.
  • Type: Light
    Clean Bandages | Bandages of an infinite length that never require changing. They self-adhere, self-clean, and have mild antiseptic properties.
  • Type: Grey
    Two-way parchment | This parchment will replicate whatever is written upon it to its partner-parchment, regardless of distance.
  • Type: Light
    Communication Shells | A pair of sea-shells that will carry voices from one to the other, regardless of distance. Made by Remi (2)
  • Type: Grey
    Magical Wagon Walls (Upgraded - 3 magical items worth) | The walls/ceiling of the wagon from the outside emit a warm and cheery glow showing figures moving about inside. From the inside, they reveal the outside world and the stars/sky overhead. Made by Remi.
  • Type: Light
    Guardian Sphere | A small glass-like sphere (roughly 2" in diameter) that allows a portal guardian to innately sense where their counterparts are. The light within darkens the closer the ascended are to activating a new portal. When held by anyone else, the light dims and nothing happens.
  • Type: Light
    Magical Stethoscope | When used on an organic lifeforms, turns internal sounds to music that can help diagnose potential illness/disease
  • Type: Grey
    Magical Wagon Interior (Upgraded - 4 magical items worth) | The interior of the wagon is much larger than the outside proportions make it seem. Made by Remi.
  • Type: Light
    Limb Plant | A magical plant with black leaves and blue veins. When watered with blood, it will grow whatever body part is spoken to it, over roughly the span of a week.

Companion

  • Name: PIM
    Species: Dragon (Electricity)
    Type: Mythical
  • Name: BRANBAST
    Species: Sear Cat (Speech)
    Type: Mythical

Quanil

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Rasmus

Abilities

  • Base Healing: Can heal 10 pts worth of minor wounds per post
    Type: Light
    Rank: Basic

Raza

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Items

  • Type: Grey
    hEARs | An earring that when worn, increases the sound of voices (especially whispers). Raza can hear anything said within her bar.
  • Type: Grey
    Be-gone Bag (Upgraded) | A large sturdy canvas bag, roughly 6ft tall when closed. At Raza's mental command the bag becomes invisible and completely sound proof. Made by Remi

Companion

  • Name: HOA
    Species: Albino Granite Burmese Python
    Type: Regular

Remi

Animal Shift

Ferruginous hawk | Manticore

Abilities

  • Base Telekinesis: Can move medium objects, in a 30ft radius
    Type: Grey
    Rank: Upgraded
  • Base Illusion: Can create illusions within a 5ft radius
    Type: Grey
    Rank: Upgraded
  • Magic: Ghost Shape | Can summon the ghostly echoes of his former shifts (lion, raccoon, octopus), non-mythical creatures in his current biome, and a manticore. These will last for 3 post per thread, cause fear and cold damage; the manticore ghost can also cause poison damage.
    Type: Dark
    Rank: Mastered
  • Magic: Out of Body | Can project his spirit into the world. While in spirit-form, his body is completely vulnerable, though his spirit cannot be harmed. Can take over the bodies of animals within a 30ft radius, and can attempt to take over humans as well. (A 30 END difference is an automatic success. Difference of 20 is accompanied by extreme disorientation and mental pain for the soul in question. Difference of 10 or below is accompanied by disorientation and temporary loss of bodily function.)
    Type: Grey
    Rank: Mastered
  • Magic: Kindred Spirit (Feat) | Spirit-attacks have disadvantage against him
    Type: Dark
    Rank: Basic
  • Fire Manipulation: Can create and control flames. Must be within a 30ft radius.
    Type: Dark
    Rank: Mastered
  • Magic: Fade (passive) | When Remi remains completely still, he faded into shadow
    Type: Dark
    Rank: Basic
  • Earth Manipulation: Can create and control the earth. Must be within a 30ft radius.
    Type: Grey
    Rank: Mastered
  • Magic: Shadowless (passive) | Does not have or cast a shadow
    Type: Dark
    Rank: Basic

Items

  • Type: Light
    Wedding Ring | A ring made of dark stone with flecks of starlit colour inside. Softly beats with Ronin's heartbeat regardless of distance. Only works for Ronin/Remi. (Made by Remi)
  • Type: Light
    Guardian Sphere | A small glass-like sphere (roughly 2" in diameter) that allows a portal guardian to innately sense where their counterparts are. The light within darkens the closer the ascended are to activating a new portal. When held by anyone else, the light dims and nothing happens.
  • Type: Light
    Magical T-Shirt | A plain white shirt that stretches and adjusts to allow the wearer's animal-shifts to morph through without tearing the fabric.

Rexanna

Abilities

  • Magic: Fireworks | Can create 2 large, 3 medium, or 8 small fireworks with a range of 30ft. Control is excellent. Explosions from the fireworks can cause temporary blindness, as well as significant burns.
    Type: Dark
    Rank: Upgraded
  • Fire Manipulation: Can manipulate flames. Must be within a 5ft radius, control is weak and unstable and requires concentration.
    Type: Dark
    Rank: Basic
  • Water manipulation: Can manipulate water. Must be within a 5ft radius, control is weak and unstable and requires concentration. Can manipulate water in glasses and puddles
    Type: Light
    Rank: Basic
  • Base Creation: Can create small non-magical items (up to 5 in a thread). Items disappear at the end of a thread and are very crudely made. Must be combined with a base (or higher) magical element.
    Type: Light
    Rank: Basic
  • Magic: 20% Sunlight Resistance (+10%)
    Type: Light
    Rank: Basic

Items

  • Type: Dark
    Magic Barrier Upgrade | This chip causes basic/upgraded abandoned magic in one user, within 5ft, to cease working. Mastered magic becomes weak and unstable. Magic ceases to work entirely if contact is made.
  • Type: Grey
    Optical Upgrade | This upgrade allows the user to turn on x-ray vision, and 'see' to a depth of 5ft. When this ability is in use, heat signatures also register on objects around her.

Ronin

Animal Shift

Luxere

Abilities

  • Magic: Astral Projection | Ronin can project a version of himself into another location. He can see, hear and speak in this space, and he can affect it physically, including combat situations. If the astral projection is damaged, it can no longer physically affect the space. He may only project as far as the sub-boards adjacent to his physical location - and only if he has previously visited the board.
    Type: Light
    Rank: Mastered
  • Magic: FEAT | Luck of the Dice | Ronin may re-roll one fail per KQ.
    Type: Grey
    Rank: Basic
  • Magic: Dazzle | At times of heightened emotion, Ronin radiates starlight. Any non-organic item he touches during this time will also give off light for a duration of 1 hour. The intensity of the light directly correlates to the intensity of the emotions.
    Type: Light
    Rank: Basic
  • Magic: Nimbus Call | The user may call down one of the clouds from the sky and ride upon it. The cloud will hold Ronin and one other person and may fly up to a height of 30ft.
    Type: Light
    Rank: Upgraded
  • Magic: Shooting Stars | The user may summon celestial energy as a projectile. Control is excellent, and two projectiles may be created at once.
    Type: Light
    Rank: Upgraded
  • Magic: Supernova | A blast of celestial light emanates from Ronin in a 30ft radius. Any allies hit by the light are healed, whilst any enemies take damage. One use per thread.
    Type: Light
    Rank: Basic

Items

  • Type: Light
    Eclipse Ring | A silver ring marbled through with an eerie light. When worn, any Ascended within 5ft of the wearer will lose their enhanced senses and speed. {OOC Note: May be used for a maximum of 3 posts per thread.}
  • Type: Light
    Wedding Ring | A ring made of dark stone with flecks of starlit colour inside. Softly beats with Remi's heartbeat regardless of distance. Only works for Ronin/Remi. (Made by Remi)
  • Type: Grey
    Emmett's Axe (Upgraded) | An indestructible axe that will always return to Ronin when thrown. (Made by Remi).
  • Type: Light
    Blood Ring (Upgraded) | A magical ring that when infused with the blood of an attuned, allows for mental communication with them regardless of race. (works only with one attuned). Made by Remi
  • Type: Light
    Shackles of the Ram: Summons the Aries Constellation for one post. The constellation is semi-transparent and burns with starfire. Can range from palm-sized, to the size of a car. Exist as a constellation-tattoo when not in use, but manifests in golden shackles when used.

Companion

  • Name: SUGAR
    Species: Dragon (ice breath)
    Type: Mythical

Saiden

Abilities

  • Water manipulation: Can manipulate water. Must be within a 30ft radius. Control is excellent
    Type: Light
    Rank: Upgraded
  • Air manipulation: Can manipulate the air. Must be within a 30ft radius and allows the user to levitate medium-large sized objects up to 5ft above the ground . Control is excellent.
    Type: Grey
    Rank: Upgraded
  • Lightning manipulation: Can manipulate lightning. Must be within a 5ft radius, control is weak and unstable and requires concentration.
    Type: Dark
    Rank: Basic

Items

  • Type: Light
    Magic Cauldron | Saiden has come into possession of a magic cauldron that produces potions with a variety of effects. Every day the type of potion randomly changes and the previous day's potions become inert. When consumed, the effect for each day is chosen by a random dice roll, 1-4. There is no way to determine the effect of the potion without ingesting it. The effects are as follows: +1 to Dexterity and +1 Endurance for the rest of the thread, +2 to Luck for the rest of the thread, truth potion, hallucinogenic potion. The effects of the potion dissipate at the end of a thread, and other individuals can consume potions.

Samuel

Abilities

  • Magic: 20% Sunlight resistance
    Type: Light
    Rank: Upgraded

Items

  • Type: Grey
    Two-way mirror | Two small oval-sizes pieces of mirror. Each item is magically bonded to the other, and reveals the reflection of its partner when looked into, regardless of distance.
  • Type: Grey
    Warning Device | A stone that glows green until the centre of it (or its twin) is pressed, then they both glow red.
  • Type: Grey
    Never Notebook | A notebook with an infinite number of pages that automatically resorts entries based on their content so that the book is always in perfect order. Pages can be removed and returned to the binding easily.
  • Type: Grey
    Crystal Jar – Capable of keeping food or plant life contained within fresh and safe from decay. Made by Deimos.
  • Type: Grey
    Leather Prosthetic | Made to look like a glove placed over missing fingers, it also has the ability to move small objects telekinetically within a five-foot radius. (Made by Deimos)
  • Type: Light
    Broken Spectacles | These glasses can translate certain texts, however because of the damage they do not do so with any reliability. (OOC: Will translate one plot-related text per season)
  • Type: Grey
    Self-writing Quill | A quill that can hear thoughts and record them when asked to by the author of the thoughts.
  • Type: Light
    Encyclopedia | Automatically adds information when spoken to and categorizes it.

Companion

  • Name: MIA
    Species: Ragdoll Cat
    Type: Regular

Seren

Abilities

  • Magic: Gravity Pulse | Can increase or decrease gravity within 5ft of her body. When used on herself she can jump higher/take larger bouncier, steps/etc, or root herself in place. Not effective against large structures like houses.
    Type: Grey
    Rank: Basic

Sunjata

Animal Shift

Hyacinth Macaw | Black Panther | Lowland Nyala | Killer Whale | Flying Fox | Black-Necked Spitting Cobra

Items

  • Type: Grey
    hEARs | An earring that when worn, increases the sound of voices (especially whispers)
  • Type: Grey
    Flooded Brass Knuckles | brass knuckles inlaid with sapphires. When something is hit with these, jets of water pour from the sapphires with shocking force. Made by Remi.
  • Type: Dark
    Flametongue | Magic sword that sheds dim light like a torch and is warm to the touch; causes user to constantly have spice on the tongue as if they ate something fiery hot
  • Type: Grey
    Two-way parchment | This parchment will replicate whatever is written upon it to its partner-parchment, regardless of distance.

Companion

  • Name: HAAI
    Species: Griffin (Fire breath)
    Type: Mythical

Tala

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Theo

Abilities

  • Base Telekinesis: Can move small objects in a 5ft radius.
    Type: Grey
    Rank: Basic

Tray

Abilities

  • Base Telekinesis: Can move small objects in a 5ft radius.
    Type: Grey
    Rank: Basic

Vervain

Abilities

  • Air manipulation: Can manipulate the air. Must be within a 30ft radius and allows the user to levitate medium-large sized objects up to 5ft above the ground . Control is excellent.
    Type: Grey
    Rank: Upgraded
  • Base Healing: Can heal 20pts worth of injuries per post.
    Type: Light
    Rank: Upgraded
  • Fire Manipulation: Can manipulate flames. Must be within a 5ft radius, control is weak and unstable and requires concentration.
    Type: Dark
    Rank: Basic

Wessex

Abilities

  • Magic: Teleportation | Can teleport to any board that Wessex has already visited, OR can teleport to an adjacent board that she's visited with someone else. If used within the same board, requires a 1-post cool down period between uses.
    Type: Grey
    Rank: Mastered
  • Magic: 80% Sunlight Resistance (+10%)
    Type: Light
    Rank: Basic
  • Magic: Magic Re-Resonance | When abandoned magic is cast within 10ft of Wessex, she can duplicate the ability at its upgraded level once.
    Type: Grey
    Rank: Upgraded
  • Magic: Fire Dodge (FEAT) | Rolls with advantage against fire attacks
    Type: Grey
    Rank: Basic
  • Magic: Healing (Passive) | Minor cuts/abrasions/bruising heal instantly. More sever injuries (broken bones, muscle tears, etc) heal at 50% the speed.
    Type: Light
    Rank: Basic
  • Magic: Shadow Steal | Can control the shadows cast by fellow ascendeds (5 at a time). Not only can she move them, but they can also effect physical objects around her (within the natural range of the shadow, up to medium-height/weight).
    Type: Dark
    Rank: Upgraded

Items

  • Type: Dark
    Prosthetic Claws | Three sharpened blades made of an unknown lightweight metal have been embedded in the skin of Wessex's hands. By flexing certain muscles in her arms and hands the blades can extend and retract.
  • Type: Grey
    Optical Upgrade | Can see through god-created illusions such as the barrier around the Hollowed Grounds.
  • Type: Grey
    Greatwood Map | An extensive, colourful map of the Greatwood and its many pathways. It is strange - the map seems to warp and alter on occasion, even as you look at it. The routes never seem to be the same.
  • Type: Grey
    Magical Crystal (1) | When (abandoned) magic is cast at this device, it can store the power and reuse it as controlled by the wielder. (Made by Remi)
  • Type: Grey
    Optical Upgrade: Can translate written words regardless of the language. Eyes glow blue when in use. (OOC: Will translate two plot-related text per season.)
  • Type: Grey
    Manufactured Adrenaline | a syringe containing a daily dose of adrenaline. Can be used once per thread. Raises all stats by 1 for one post and increases an ascendeds other senses for the duration of the thread.
  • Type: Dark
    Bio Disruption Upgrade (Mastered) | A pulse that causes disorientation, rapid heart rate, dry mouth, dizziness, and an increased temperature in living creatures with a complex nervous system (humans, animals like dogs, horses, birds). Effects creatures in a 20ft radius, symptoms are more noticeable the closer the creature is to the upgrade.
  • Type: Grey
    Monster Repellant | Will make the air hostile to the senses of any predatory monster-like creatures. Sufficient strength and mental fortification can overcome the effects of the spray. Works in a 30ft radius.
  • Type: Grey
    Signal Blocker | This chip blocks the biological signal from being sensed by the Spire Demon. While this chip is implanted the ascended is effectively invisible to the creature.
  • Type: Grey
    Telecommunications Upgrade (Upgraded) | This telecommunications chip allows the user to speak directly into the minds of any ascended regardless of distance. Ascendeds within 30ft of the chip may also respond mentally.
  • Type: Grey
    Signal Blocker | This chip blocks the biological signal from being sensed by the LongNight monsters once. While this chip is implanted the ascended is effectively invisible to the creature.
  • Type: Grey
    Restraint-cuffs | A magical pair of handcuffs that can restrain any creature with a STR of 30 or below. (Made by Remi)
  • Type: Dark
    Damage Splash Upgrade | For every attack made at Wessex, double the damage is deflected back to the creature who caused it. (Elemental effects are not duplicated. 30 pts of fire damage is translated back as 30 pts of regular damage, for example).

Companion

  • Name: LOKI
    Species: Dragon (Energy Blast)
    Type: Mythical

Zephyr

Abilities

  • Channeling: Allows an Accepted to channel a lesser deity during a time of crisis (1x a season)
    Type: Light
    Rank: Basic

Items

  • Type: Grey
    Cloak of Concealment | A cloak that fully masks the wearer from detection. Only works in Rae's fingers.
  • Type: Grey
    Bag of Holding | A bag that can hold an infinite number of items, so long as they fit within the bag's 3ft x 3ft opening. The bag always feels nearly weightless, but always looks about 75% full.

Companion

  • Name: KI
    Species: Panther Chamelon
    Type: Regular

Zhang

Abilities

  • Base Healing: Can heal 10 pts worth of minor wounds per post
    Type: Light
    Rank: Basic


RPG-D