The creature's bite would have been a killing offense if it had not already earned that judgment for endangering Maea. As it was, Hadama shrugged off the pain as the battle-calm fell over him and curved back around through the water, seeking the rest of the pod. Emerald eyes picked out the two blacker shapes against the lighter surface above him, and the flare of fire as the Ancients fought back from shore.
He did, indeed, know better than to place himself in range of their attacks. Nor did he have any desire or need to come so close again. The bite wound was an annoyance but not one that he cared to repeat, and so he opted for caution and keeping his distance.
But also for the ruthless pragmatism of a King who regularly swam with sharks.
The first delphinid was moving more slowly through the water, and the scent of injury twisted through the stream before being carried away. Hadama focused his attention on that one, drawing upon the Mastered Water magic of his Hippocampus form and attempting to freeze the corrupted creature in a block of ice that would stop its breathing without releasing more of its foul blood into the waterway.
Hadama keeps his distance and uses his Hippocampus ability: Mastered Water Magic to try and freeze Delphinid 1 solid!
Hippocampus Ability | Mastered Water Magic
Magic: Hydrated | (FEAT) Has Advantage while in water
Type: Light | Rank: Mastered
Regional Score bonus: +13 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +13 should be included). Residents cannot be cursed at shrines in this region.
He did, indeed, know better than to place himself in range of their attacks. Nor did he have any desire or need to come so close again. The bite wound was an annoyance but not one that he cared to repeat, and so he opted for caution and keeping his distance.
But also for the ruthless pragmatism of a King who regularly swam with sharks.
The first delphinid was moving more slowly through the water, and the scent of injury twisted through the stream before being carried away. Hadama focused his attention on that one, drawing upon the Mastered Water magic of his Hippocampus form and attempting to freeze the corrupted creature in a block of ice that would stop its breathing without releasing more of its foul blood into the waterway.
Hadama keeps his distance and uses his Hippocampus ability: Mastered Water Magic to try and freeze Delphinid 1 solid!
Hippocampus Ability | Mastered Water Magic
Magic: Hydrated | (FEAT) Has Advantage while in water
Type: Light | Rank: Mastered
Regional Score bonus: +13 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +13 should be included). Residents cannot be cursed at shrines in this region.







