Safrin studied him in silence. The flickering starlight that limned her form did not warm the room—it only made the shadows around her seem deeper, more watchful. Her hand remained resting lightly on the dagger’s hilt as if weighing more than its craftsmanship. Her gaze never left him, and when Sah finally looked up again, there was no wrath waiting there. Only the cold precision of a goddess who had seen countless generations rise and fall, and who, in spite of it all, still chose to listen.
"You are right to be afraid," she said at last, voice quiet and utterly unyielding. "You think the Family draws lines? That they follow rules?" Her lips curled faintly—not cruelly, but with a bitter kind of knowledge. "They have shown us that they do not."
For a long moment, the air between them pulsed with a gathering pressure, as if the shrine itself had turned inward to hear her next words.
"I would see your children safe," Safrin murmured, her voice lowering with something more intimate now, something near to pain. "Seren was mine, and I believe the void took her from me. While she trusted she was safe."Her jaw tensed, and the stars around her flared just slightly brighter.
She stepped closer, and this time, her hand reached for Sah—not for his weapon, but for his wrist. Her fingers closed around it with measured care, and he would feel the familiar pulse of her power brush against his skin like the tide at his ankles. "I will give you a stone. A charm that belongs only to your blood. You will carry one, and the other you can give to one of your twins. And should the need arise… it will show you the fastest path to them." Her hand squeezed gently, a subtle reassurance. "It is not perfect," she admitted. "And you will have to come back to me to create another, but...for now, it is what we can do with the time we have."
In order to create a one-use teleportation item, Sah must:
1. Complete a thread finding or have made two whatever (stones, necklaces, rings, etc) to serve as the item
2. Complete a thread bleeding on both items
3. Leave them out beneath the starlight
"You are right to be afraid," she said at last, voice quiet and utterly unyielding. "You think the Family draws lines? That they follow rules?" Her lips curled faintly—not cruelly, but with a bitter kind of knowledge. "They have shown us that they do not."
For a long moment, the air between them pulsed with a gathering pressure, as if the shrine itself had turned inward to hear her next words.
"I would see your children safe," Safrin murmured, her voice lowering with something more intimate now, something near to pain. "Seren was mine, and I believe the void took her from me. While she trusted she was safe."Her jaw tensed, and the stars around her flared just slightly brighter.
She stepped closer, and this time, her hand reached for Sah—not for his weapon, but for his wrist. Her fingers closed around it with measured care, and he would feel the familiar pulse of her power brush against his skin like the tide at his ankles. "I will give you a stone. A charm that belongs only to your blood. You will carry one, and the other you can give to one of your twins. And should the need arise… it will show you the fastest path to them." Her hand squeezed gently, a subtle reassurance. "It is not perfect," she admitted. "And you will have to come back to me to create another, but...for now, it is what we can do with the time we have."
In order to create a one-use teleportation item, Sah must:
1. Complete a thread finding or have made two whatever (stones, necklaces, rings, etc) to serve as the item
2. Complete a thread bleeding on both items
3. Leave them out beneath the starlight







