[KQ] Free your bones from the catacombs
  the Tidebreaker
Chef
Age: 41 | Height: 6'6" | Race: Demi-god | Citizenship: Torchline | Level: 13
STR: 50 - DEX: 60 - END: 80 - LUCK: 95 - ARC: 130 - INT: 2 - HP: 1040 - BASE ROLL: 155
ALRESCHA - Regular - StarKnight Swordfish
Played by: Cirago
Posts: 2,415 | Total: 9,256
MP: 5026

#56
Jack spoke his piece and retreated as he had said he would, but Hadama’s attention was for Noah and Sah. Noah made his decision and the Tidebreaker inclined his head slowly in acceptance. Reluctant, still, to leave the Wyrm to menace the next team that would come, but Jack was correct.

He had called upon the Forsaken to step up, and he would abide by the decision that Vi’s demigod made.

Sah, caught between them, drew a deep nod from him in appreciation for his willingness to continue, but before he could voice his gratitude the Mirewyrm made its own opinions known. Ignoring the jerky, it shattered the earth around them, closing them in until only the light from his trident cast its glow into the narrow space.

When the earth stilled once more Hadama exhaled slowly and then grimly accepted the inevitable. Sah, hold the area stable. Noah, plant the Rose. I will try to counteract the Wyrm’s gas if it tries to kill the flower.” He turned to present his back with the precious box upon it to the Forsaken. ”Once it has fled we may reconnect the tunnel to the Crush and then leave.” Though if the Wyrm made a final appearance to try and stop them, Hadama would be ready to land a final blow before it could flee again.


Hadama tells Sah to stabilize the tunnel again. He tells Noah to go ahead and plant the Rose, and offers the box to him. He is holding his main action until the Wyrm activates. Then he’ll use his Turn the Tide to heal the party and the Rose from whatever the Wyrm does this round (specifically attempting to use the mist to counteract any gas that may appear, but healing them even if all that happens is another shake). If the Wyrm appears, he’ll use Time Dilation to activate a second action and Gravity Spike it with advantage from Pick on Someone Your Own Size.

Utility
Magic: Turn the Tide | Can cause a moonlit mist to rise in a 30 ft radius that heals allies while causing enemies to roll with disadvantage for one round. Has a 2 post cool-down between uses.
Type: Light | Rank: Mastered

Offense
Magic: Pick on Someone Your Own Size (FEAT) | When the ally before him in the posting order is hit, Hadama gains advantage on his next attack against that attacker.
Type: Grey | Rank: Mastered

Magic: Time Dilation (FEAT) | Twice per combat (e.g. KQs, PQ+s, PVP) Hadama may use two actions in one turn.
Type: Light | Rank: Mastered (second use)

Magic: Gravity Spike: the user borrows a sliver of the moon's power to summon up to three gravity lances that appear above a target within 60ft. Control is excellent.
Type: Light | Rank: Mastered

Magic: Singularity | Adds additional spike at mastered level on a successful hit when Hadama uses his Gravity Spike.
Type: Light | Rank: Mastered

Defense
Type: Light | Style: Defensive | Level: Mastered
StArmour | Armour created from owlbear down. When not in use, retracts as a silver serpentine bangle etched with constellation and can be activated telepathically. Blocks physical damage. Has a 2 post cooldown
(Post 1 cooldown)

Magic: Temporal Echo | Hadama manifests two illusionary echos of himself that moves slightly out of phase with the original, making him difficult to target. The images has hit points equal to his 1/2 his END, cannot do physical damage to others. Can only be used once per thread.
Type: Grey | Rank: Basic

Type: Grey | Style: Other | Level: Basic
Gas You Can See | A gas mask with goggles that can see through environmental effects up to 5 feet. (Made by Deimos) (2)

Luck
Type: Light | Style: Other | Level: Upgraded
Lucky Ring | A ring that when worn grants +5 luck. Must be included in all PQ/PQ+/KQ/DROP posts to be counted.

Regional Score bonus: +15 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +15 should be included). Residents cannot be cursed at shrines in this region.

Archive



Messages In This Thread
Free your bones from the catacombs - by Hadama - 05-12-2025, 01:08 PM
RE: Free your bones from the catacombs - by Sah - 05-12-2025, 01:29 PM
RE: Free your bones from the catacombs - by Noah - 05-12-2025, 05:59 PM
RE: Free your bones from the catacombs - by Jack - 05-13-2025, 02:53 AM
RE: Free your bones from the catacombs - by Jack - 05-13-2025, 09:23 AM
RE: Free your bones from the catacombs - by Noah - 05-13-2025, 11:36 AM
RE: Free your bones from the catacombs - by Sah - 05-13-2025, 11:54 AM
RE: Free your bones from the catacombs - by Jack - 05-13-2025, 02:41 PM
RE: Free your bones from the catacombs - by Noah - 05-14-2025, 11:04 AM
RE: Free your bones from the catacombs - by Sah - 05-14-2025, 11:07 AM
RE: Free your bones from the catacombs - by Jack - 05-14-2025, 01:35 PM
RE: Free your bones from the catacombs - by Noah - 05-14-2025, 03:01 PM
RE: Free your bones from the catacombs - by Sah - 05-14-2025, 03:40 PM
RE: Free your bones from the catacombs - by Jack - 05-15-2025, 02:15 AM
RE: Free your bones from the catacombs - by Noah - 05-15-2025, 06:03 AM
RE: Free your bones from the catacombs - by Sah - 05-15-2025, 09:08 AM
RE: Free your bones from the catacombs - by Jack - 05-15-2025, 10:34 AM
RE: Free your bones from the catacombs - by Noah - 05-15-2025, 02:58 PM
RE: Free your bones from the catacombs - by Sah - 05-15-2025, 03:10 PM
RE: Free your bones from the catacombs - by Jack - 05-16-2025, 05:03 AM
RE: Free your bones from the catacombs - by Noah - 05-16-2025, 07:40 AM
RE: Free your bones from the catacombs - by Sah - 05-16-2025, 12:10 PM
RE: Free your bones from the catacombs - by Jack - 05-16-2025, 02:31 PM
RE: Free your bones from the catacombs - by Noah - 05-17-2025, 10:38 AM
RE: Free your bones from the catacombs - by Sah - 05-17-2025, 10:56 AM
RE: Free your bones from the catacombs - by Jack - 05-17-2025, 01:21 PM
RE: Free your bones from the catacombs - by Noah - 05-17-2025, 01:37 PM
RE: Free your bones from the catacombs - by Sah - 05-17-2025, 01:42 PM
RE: Free your bones from the catacombs - by Jack - 05-17-2025, 03:17 PM
RE: Free your bones from the catacombs - by Noah - 05-17-2025, 03:25 PM
RE: Free your bones from the catacombs - by Sah - 05-17-2025, 03:27 PM
RE: Free your bones from the catacombs - by Jack - 05-18-2025, 03:00 AM
RE: Free your bones from the catacombs - by Noah - 05-18-2025, 08:04 AM
RE: Free your bones from the catacombs - by Sah - 05-18-2025, 12:35 PM
RE: Free your bones from the catacombs - by Hadama - 05-18-2025, 05:53 PM
RE: Free your bones from the catacombs - by Noah - 05-19-2025, 10:45 AM
RE: Free your bones from the catacombs - by Sah - 05-19-2025, 10:56 AM
RE: Free your bones from the catacombs - by Noah - 05-19-2025, 11:41 AM
RE: Free your bones from the catacombs - by Sah - 05-19-2025, 11:43 AM



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