Zavien
Zavien could feel the stones beneath his feet that screamed 'HOME' with such a resonating depth that he felt powerful and energized, like the hopes and dreams of the people had nestled into his heart, giving him strength he didn't know he had. The nerves weren't as noticeable as when they'd approached the desert, a fiery determination smothering them into submission, because they would succeed. They had to.
Sending Sol forward to patrol, with strict instructions not to engage, Zavien made his own preparations. Pulling out his sword, he adjusted his gear to make sure everything was properly activated and in place. Once he felt sure nothing was missing, he gave the others a sunshine grin and a nod of his head. "Okay. I'll call in some extra help then we can see what we're working with." What kind of beast might be hiding in the rubble or what hellish creatures the Family had left behind for them to dispatch.
He cleared his throat before reaching for the thread of channeling. "HeyHadama, mind giving us another hand? And maybe you could call Remi so he and Ronin can come as well? This might be a tough fight."
Zavien arrives with everything on his profile, two extra daggers, and a small pack of emergency supplies (healing items, rope, food/water, etc.). He activates his cuff and stands with his Starblade at the ready, assessing for danger then channelsHadama, asking him to call Ronin and Remi to help!
Sol flies above to scout, staying out of range for sneak attacks and planning to retreat at any signs of trouble.
Channeling (Accepted) : Allows an Accepted to channel a herald/demigod/spirit during a time of crisis (2x a season). Can be combined with other accepted channeling to increase power.
Type: Light | Rank: Upgraded
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Type: Light | Style: Defensive | Level: Basic
Leather Armour | Leather armour capable of blocking physical damage. Can only be used 1x per thread.
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Type: Grey | Style: Other | Level: Basic
Starlight Cuff | A leather cuff intertwined with threads of starlight that when activated, extend the movement of the user's hand to 5ft total. Includes effects from items/weapons.
Type: Light | Style: Offensive | Level: Upgraded
Starblade | A sword that glows with inner starlight and burns on contact.
Type: Light | Style: Other | Level: Basic
Golden Healing Ring | A golden ring capable of delivering healing via touch.
Type: Light | Style: Defensive | Level: Basic
Dragon Shield Bracelet | A shield contained within a golden bracelet shaped with a dragon's head clasp. Blocks magical damage at a Basic level. May be used 1x per thread.
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Regional Score bonus: +1 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +1 should be included). Residents cannot be cursed at shrines in this region. (Every bit counts. XD)
Sending Sol forward to patrol, with strict instructions not to engage, Zavien made his own preparations. Pulling out his sword, he adjusted his gear to make sure everything was properly activated and in place. Once he felt sure nothing was missing, he gave the others a sunshine grin and a nod of his head. "Okay. I'll call in some extra help then we can see what we're working with." What kind of beast might be hiding in the rubble or what hellish creatures the Family had left behind for them to dispatch.
He cleared his throat before reaching for the thread of channeling. "Hey
Zavien arrives with everything on his profile, two extra daggers, and a small pack of emergency supplies (healing items, rope, food/water, etc.). He activates his cuff and stands with his Starblade at the ready, assessing for danger then channels
Sol flies above to scout, staying out of range for sneak attacks and planning to retreat at any signs of trouble.
Channeling (Accepted) : Allows an Accepted to channel a herald/demigod/spirit during a time of crisis (2x a season). Can be combined with other accepted channeling to increase power.
Type: Light | Rank: Upgraded
---
Type: Light | Style: Defensive | Level: Basic
Leather Armour | Leather armour capable of blocking physical damage. Can only be used 1x per thread.
---
Type: Grey | Style: Other | Level: Basic
Starlight Cuff | A leather cuff intertwined with threads of starlight that when activated, extend the movement of the user's hand to 5ft total. Includes effects from items/weapons.
Type: Light | Style: Offensive | Level: Upgraded
Starblade | A sword that glows with inner starlight and burns on contact.
Type: Light | Style: Other | Level: Basic
Golden Healing Ring | A golden ring capable of delivering healing via touch.
Type: Light | Style: Defensive | Level: Basic
Dragon Shield Bracelet | A shield contained within a golden bracelet shaped with a dragon's head clasp. Blocks magical damage at a Basic level. May be used 1x per thread.
---
Regional Score bonus: +1 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +1 should be included). Residents cannot be cursed at shrines in this region. (Every bit counts. XD)
I learned that in suffering,
we find the true measure of our strength.
we find the true measure of our strength.







