Melita is ready for Level 8!
LEVEL EIGHT
DEMI-GOD REQS
Magic: That's Shocking | rolls with advantage against lightning-based attacks.
Type: Dark | Rank: Basic | Cost: Feat
Magic: Immortal | Will not die from a lethal blow, unless she's attacked by a Ludo/Mort demigod. Should Melita’s HP be lowered to 0 (or should she suffer an otherwise lethal injury, like beheading), she will be unconscious for an admin-determined length of time. Will continue to age normally.
Type: Light | Rank: Basic | Cost: Passive
Stats:
Can she have +1 to Strength, +1 to Dex, +1 to End, +1 to Luck, and +1 to Arcana? Thank you!
LEVEL EIGHT
DEMI-GOD REQS
- Use your mastered demi god ability in 10 threads;:
― [Training] Don't try it until you nock it Wild magic
― [o][Training] moth to the flame Wild magic
― [SE] If I hit the bottom will I break? Wild magic (water cannon)
― [SE] get better with thyme Wild magic (a nap)
― an imi-tater Wild magic (ducks)
― [Training] Staring at the ceiling, tryna fight the feeling Wild magic (punched self)
― [PQ] ex-goose me Wild magic (water cannon)
― [ME][SE] paper faces on parade Invisibility
― [SWE] Festival of Lights - 319PC Invisibility
― [ME] icy what you did there Invisibility
- Use your demi god abilities to help/hinder a guild in 10 threads: SKIP WITH MP GOOD GOD
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
― {Invalid Thread}
- Use your demi god abilities against local flora/fauna in 6 threads;:
― [o] Blade Baptism Wild magic against cloud wyrms
― and when the dust settles Invisibility magic against river star
― thorn to be wild Wild magic against will-o-wisps
― [SE] see what you did there Invisibility against void vipers
― [SE] a maze of unmapped ideas Invisibility against void ursurs
― [SE] it's a mud, mud world Wild magic against memory mud
Magic: That's Shocking | rolls with advantage against lightning-based attacks.
Type: Dark | Rank: Basic | Cost: Feat
Magic: Immortal | Will not die from a lethal blow, unless she's attacked by a Ludo/Mort demigod. Should Melita’s HP be lowered to 0 (or should she suffer an otherwise lethal injury, like beheading), she will be unconscious for an admin-determined length of time. Will continue to age normally.
Type: Light | Rank: Basic | Cost: Passive
Stats:
Can she have +1 to Strength, +1 to Dex, +1 to End, +1 to Luck, and +1 to Arcana? Thank you!







