you're livin' for the rush, for that royal flush, but you take what you can get
They pack up camp, round up the unicorns again, and set off early towards the Outer Brambles - this time with everyone on two legs. The reason for it becomes clear when it's time to actually make the crossing from King's End and into the Grounds; it might not be a large distance between the two regions, but it's large enough, and it's all water to boot. Danta has arranged transport in advance, luckily, and a large barge awaits them which should be big and ugly enough to hold all their wait.
"Now comes the fun part," he mutters, running his fingers through his hair and flashing a crooked smile to his companions. "Getting the unicorns on the boat." The ranchers seem confident and that's enough for the Maverick, but he'll absolutely be following their lead.
Part 2, round 1!
We need to make the crossing into the Outer Brambles by loading the unicorn herd onto a barge! Grab a pon and follow the ranchers to lead it on board and offer whatever reassurance you can to the herd.
1. Dantalion
2. Astaroth
3. Kiada
4. Fox
"Now comes the fun part," he mutters, running his fingers through his hair and flashing a crooked smile to his companions. "Getting the unicorns on the boat." The ranchers seem confident and that's enough for the Maverick, but he'll absolutely be following their lead.
Part 2, round 1!
We need to make the crossing into the Outer Brambles by loading the unicorn herd onto a barge! Grab a pon and follow the ranchers to lead it on board and offer whatever reassurance you can to the herd.
1. Dantalion
2. Astaroth
3. Kiada
4. Fox
Dantalion
you play your final ace for a pretty face, tastes like scotch and cigarettes
Horns: Diamond - they look very similar to #2 in this image.







