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Festival of Lights It has become something of an expectation that the Festival of Lights is a merry affair, despite its connections to death and the great beyond. Usually abundant with lights and music, treats and laughter, it's a chance to reconnect the past with the present and, above all, to celebrate the herald responsible for shepherding souls to their final resting place in Mort's halls. This year, things seem a little different. All of those elements are still present - string lights and dozens of lanterns adorn the great boughs of the Mathair, casting warm spots of illumination down onto those gathered, and a ring of stalls has been constructed around the mother tree's vast trunk. Music warbles from a variety of instruments, food is aplenty and drinks flow in abundance, and yet things still seem on the spookier side. The shadows appear deeper, the sort that might gobble you up if you linger in the dark for too long, and they stretch long and wild across the leaf-strewn ground. Overhead, through the spidery spaces in the Mathair's naked branches, lightning occasionally shrieks through the proceedings, leaving attendees both delighted and utterly on edge. Still, some might argue, Ludo would approve of all of this. Welcome to the Festival of Lights - 320 PC! You have FIVE DAYS to have your character arrive at the festival. Some housekeeping:
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[SWE] Festival of Lights - 320PC
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