I will be your lighthouse
Competition is only worthwhile if the end isn't already known, and in this, Iskra is assured of her victory. It doesn't mean he's not willing to participate still, if only because that also means prolonging time with her, the end of this to mean he returns to Halo, and she returns to all her fuckery until such a time as they meet up once more.
"I wish her luck," Iskra says with a grunt, seeming to know how difficult it is to try and break out of the dangerous folds of a life once known. As Mel begins to gather their day up into a conclusion however, Iskra lingers, shaking his head faintly. "Just means we'll have to come back some day," he grins in easy response to her apology. Not her fault for what beasts are in recovery, and his answer is proof enough that he'd enjoyed his time here and would look forward to something similar again. "Maybe next time we do a scavenger hunt, or eye spy."
Not outwardly signaling to her that she ought to remain seated and ready to be spooked, he instead reaches around to pull up the pack he'd first slung over his back when they arrived here. From inside, he withdraws a small ship, setting it down on the table between them. It's the Firecracker, at a much smaller scale, but quite exact otherwise. It takes both his hands to fully support her, and as he holds her out in his palms, she seems to list a little side to side, as if bobbing in an imaginary sea. "Here," he tells her, holding her gaze steadily with a warm glow of adoration. "I finally finished working on this for you." His original apology gift, whittled out of Hollowed Forest wood, he'd eventually shelved and pocketed, deciding it not good enough. He'd fretted for some time over what to make instead, and while he's a long list of ideas, he likes this one for now.
"I'm going to make a twin version for myself, that'll light up when you're onboard and flash the closer you are." A helpful tool in preparing for her arrivals. "And it's what inspired my story," he declares, drawing forth a fresh batch of fire into the space between them, although this has forgone the skull for a ship instead, lacking the detail to be deemed any particular ship. "This particular ship stands out from all the rest, because it is piloted by the dead."
Iskra gives Mel a small, identical version of the Firecracker that replicates the vessel exactly in real time and can float in water or sail in the air if the Firecracker is too.
Made here [RQ] then listening is gold
The Gilded Market: Maker’s Whimsy: Members of the Artisans’ Guild can create minor magical items that exist purely for narrative flavour. These “unimportant” creations might include a kettle that always stays warm, a quill that never runs out of ink, or a spoon that makes any drink taste of honey. Such items are whimsical and useful for storytelling, but they never provide combat or progression advantages.
"I wish her luck," Iskra says with a grunt, seeming to know how difficult it is to try and break out of the dangerous folds of a life once known. As Mel begins to gather their day up into a conclusion however, Iskra lingers, shaking his head faintly. "Just means we'll have to come back some day," he grins in easy response to her apology. Not her fault for what beasts are in recovery, and his answer is proof enough that he'd enjoyed his time here and would look forward to something similar again. "Maybe next time we do a scavenger hunt, or eye spy."
Not outwardly signaling to her that she ought to remain seated and ready to be spooked, he instead reaches around to pull up the pack he'd first slung over his back when they arrived here. From inside, he withdraws a small ship, setting it down on the table between them. It's the Firecracker, at a much smaller scale, but quite exact otherwise. It takes both his hands to fully support her, and as he holds her out in his palms, she seems to list a little side to side, as if bobbing in an imaginary sea. "Here," he tells her, holding her gaze steadily with a warm glow of adoration. "I finally finished working on this for you." His original apology gift, whittled out of Hollowed Forest wood, he'd eventually shelved and pocketed, deciding it not good enough. He'd fretted for some time over what to make instead, and while he's a long list of ideas, he likes this one for now.
"I'm going to make a twin version for myself, that'll light up when you're onboard and flash the closer you are." A helpful tool in preparing for her arrivals. "And it's what inspired my story," he declares, drawing forth a fresh batch of fire into the space between them, although this has forgone the skull for a ship instead, lacking the detail to be deemed any particular ship. "This particular ship stands out from all the rest, because it is piloted by the dead."
Iskra gives Mel a small, identical version of the Firecracker that replicates the vessel exactly in real time and can float in water or sail in the air if the Firecracker is too.
Made here [RQ] then listening is gold
The Gilded Market: Maker’s Whimsy: Members of the Artisans’ Guild can create minor magical items that exist purely for narrative flavour. These “unimportant” creations might include a kettle that always stays warm, a quill that never runs out of ink, or a spoon that makes any drink taste of honey. Such items are whimsical and useful for storytelling, but they never provide combat or progression advantages.
Iskra







