RONIN
the white knight
Ronin's distraction works, and he'll take his thanks in the form of a fluffy ursur hat at some point. (TYVM Deimos). For now he's content, clearly, with prancing and bucking his way across the hard-packed and frozen ground, such that it takes him longer than it might be considered wise to realise the bear is charging at him. Freezing for a second in the deer equivalent of o fuck, the Knight has been with this shift for long enough, luckily, that instinct doesn't entirely take over.
Instead, shaking himself off and springing away a further few feet, his hooves skitter on the ice shortly before morphing back into boots, and Ronin skids to a stop in a half crouch with three firebolts already burning to life around him. Trusting Remi to already be doing what Remi does best, and for Colt to be out of the firing line, he wastes no time in flinging the bolts back towards the ursur.
Ronin shifts back and then fires three firebolts at the ursur!
Magic: Once More With Feeling | Twice per combat (e.g. KQs, PQ+s, PVP) Ronin may use two actions in one turn.
Type: Light | Rank: Mastered | Cost: Feat
Magic: Radiant Firebolts | Ronin may summon radiant energy as a fiery projectile. Control is excellent, and multiple projectiles may be created at once. (In quests or other combat situations requiring dice rolling, only 3 firebolts may be created per post). Range: 60ft
Type: Light | Rank: Mastered | Cost: Action
Magic: Now You! | When Ronin successfully hits a target, the next ally who posts gains advantage on their attack.
Type: Light | Rank: Basic | Cost: Feat
Regional Score bonus: +23 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +23 should be included). Residents cannot be cursed at shrines in this region.
Instead, shaking himself off and springing away a further few feet, his hooves skitter on the ice shortly before morphing back into boots, and Ronin skids to a stop in a half crouch with three firebolts already burning to life around him. Trusting Remi to already be doing what Remi does best, and for Colt to be out of the firing line, he wastes no time in flinging the bolts back towards the ursur.
Ronin shifts back and then fires three firebolts at the ursur!
Magic: Once More With Feeling | Twice per combat (e.g. KQs, PQ+s, PVP) Ronin may use two actions in one turn.
Type: Light | Rank: Mastered | Cost: Feat
Magic: Radiant Firebolts | Ronin may summon radiant energy as a fiery projectile. Control is excellent, and multiple projectiles may be created at once. (In quests or other combat situations requiring dice rolling, only 3 firebolts may be created per post). Range: 60ft
Type: Light | Rank: Mastered | Cost: Action
Magic: Now You! | When Ronin successfully hits a target, the next ally who posts gains advantage on their attack.
Type: Light | Rank: Basic | Cost: Feat
Regional Score bonus: +23 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +23 should be included). Residents cannot be cursed at shrines in this region.
i'll get over it
i just gotta be dramatic first
i just gotta be dramatic first







