It was disconcerting as well as painful to have the element that had given him life for so long be turned against him. Hadama bore the brunt of the attack and blood filled the water around him as he was cut by the icy shards that sliced through skin and muscle. He could feel that he was nearing his limit; one more direct hit would take him out of the tournament regardless of the rounds. But he would not yield until the match was officially called. He had his own pride, and determination to see the match through.
It was, perhaps, the definition of insanity to keep trying the same thing over and over when it had not yet worked even once, but with Deimos remaining in the air it was also the best attack he had to reach him. Hadama surfaced with a nod of acknowledgment to the Sword for the efficacy of his last hit and then launched a volley of his own, calling on his Gravity Spikes one last time.
Hadama gives the Gravity Spikes a final try!
Magic: Hydrated | (FEAT) Has Advantage while in water
Type: Light | Rank: Basic
Magic: Gravity Spike: the user borrows a sliver of the moon's power to summon up to two gravity lances that appear above a target within 30ft. Control is excellent.
Type: Light | Rank: Upgraded
Type: Light | Style: Defensive | Level: Basic
StArmour | Armour created from owlbear down. When not in use, retracts as a silver serpentine bangle etched with constellation and can be activated telepathically. Blocks physical damage. Can be used 1x per thread.
Regional Score bonus: +1 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +1 should be included)
It was, perhaps, the definition of insanity to keep trying the same thing over and over when it had not yet worked even once, but with Deimos remaining in the air it was also the best attack he had to reach him. Hadama surfaced with a nod of acknowledgment to the Sword for the efficacy of his last hit and then launched a volley of his own, calling on his Gravity Spikes one last time.
Hadama gives the Gravity Spikes a final try!
Magic: Hydrated | (FEAT) Has Advantage while in water
Type: Light | Rank: Basic
Magic: Gravity Spike: the user borrows a sliver of the moon's power to summon up to two gravity lances that appear above a target within 30ft. Control is excellent.
Type: Light | Rank: Upgraded
Type: Light | Style: Defensive | Level: Basic
StArmour | Armour created from owlbear down. When not in use, retracts as a silver serpentine bangle etched with constellation and can be activated telepathically. Blocks physical damage. Can be used 1x per thread.
Regional Score bonus: +1 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +1 should be included)







