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Domiciles - Rules

An eclectic jumble of residences, the housing district within the Hollowed Grounds appears to have been stitched together from a patchwork of styles and materials. There is no conformity to be found here, but the buildings are well constructed, safe and warm. Some citizens like to run their businesses from their homes.

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Adventurer's Guild
Nestled between the other buildings of the domiciles, an old building has been converted into the guildhall of the Adventurer's Guild. Within it features everything a guild might need including a main hall, library, armory, kitchen, and an office for the guild master. Accents of the guild's red and gold colors can be seen throughout. Guildmembers gather in the main hall to socialize and trade their discovered items in the guild's publicly available shop. In the backyard, there is room for members to train for upcoming adventures.
A touch of home :: 07-14-2024, 02:18 PM :: by Charlie

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