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Snowcloak - Rules

Bustling around the Palace like an embrace, the town of Snowcloak is where the majority of those living in the Citadel call home. Hunters are considered heroes here, bringing back meat and fur and fuel for the people, as well as ensuring that any monsters stay far from the Citadel gates. Due to an old tradition, it is considered a crime to allow a fire to burn out in Snowcloak.

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Like it’s sister bar, the VlamVloed, the Kraai is nothing more than a house on the outside with a sign in the window. Upon entering though, you’ll be greeted with dim lights and a roaring fire in the back of the room. The hearth is oversized and will draw your eye first. Black couches and chairs are scattered around low tables, inviting you to stick around. There are splashes of red, particularly around the bar, and collections of antlers and tusks from Halo creatures hung on the walls. The smell of food wafts from the kitchen, and behind the bar is a stairwell that leads to various rooms.

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