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Temple - Rules


An enormous building of gothic archways and sharp towers, the Temple is not only a place of worship for Dygra, but also often used as a central meeting place and a refuge when necessary. Within, one can find store rooms, offices and a medical wing, as well as a shrine to the Ancients' dark lady.

The Temple is also home to the following:

Rage Room | Nestled within the Temple, this otherwise innocuous room is furnished with a variety of weapons, liquor, and other unsavoury items. Once the door to the room is closed and subsequently opened again, the room - and anything/anyone within it - reverts to the state they were in when they first entered the space. In other words, what happens in the Rage Room, stays in the Rage Room.

Healing Wine Fountain | The fountain outside the Temple possesses Mastered-Level healing wine that can be used within the Hollowed Grounds. All HG citizens can have a flask of healing wine on their person during KQs/PQ+s within this location. Once removed from the HG borders, it becomes regular red wine.




Forums in 'Temple'
Notice Board
A board inside of the Temple used for notices, announcements and the like.
Notice Board :: 01-03-2026, 09:16 AM :: by Colt
Temple Shrine
An enormous slab of obsidian makes up this shrine dedicated to Dygra. A study in entropy, the dark material shines glossy and pristine on one side, gradually degrading into jagged cracks and razor sharp edges. Clusters of rubies and other gemstones decorate the firelit walls, and the rusty smell of iron lingers in the air. Many hands have painted this shrine red, with many more to come.

Temple
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