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| Temple - Rules |
![]() An enormous building of gothic archways and sharp towers, the Temple is not only a place of worship for Dygra, but also often used as a central meeting place and a refuge when necessary. Within, one can find store rooms, offices and a medical wing, as well as a shrine to the Ancients' dark lady. The Temple is also home to the following: Rage Room | Nestled within the Temple, this otherwise innocuous room is furnished with a variety of weapons, liquor, and other unsavoury items. Once the door to the room is closed and subsequently opened again, the room - and anything/anyone within it - reverts to the state they were in when they first entered the space. In other words, what happens in the Rage Room, stays in the Rage Room. Healing Wine Fountain | The fountain outside the Temple possesses Mastered-Level healing wine that can be used within the Hollowed Grounds. All HG citizens can have a flask of healing wine on their person during KQs/PQ+s within this location. Once removed from the HG borders, it becomes regular red wine. |
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Temple
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