Basic Information
Level: |
0 |
Race: |
Abandoned
|
Nationality: |
Natural
|
Citizenship: |
Torchline
|
Profession |
Healer/Herbalis
|
Organisation(s) |
|
Character Information
Face Claim: |
Freya GoW 4&5
|
Strength: |
5
/30 |
Age: |
24 (Deepfrost 293 PC) |
Dexterity: |
5
/30 |
Height: |
1.78 meters
|
Endurance: |
22
/30 |
Weight: |
68 kg
|
Luck: |
5
/30 |
Gender: |
Female
|
Intuition: |
0 /3 |
Orientation: |
All genders are fine
|
Deity Alignment: |
Frey
|
Relationship Status: |
Single
|
Appearance
Looks a bit younger then the GoW version.
Has long, chestnut colored hair that sometimes is braided. Her general appearance is rather slim and she often can be seen with her arms free, if the temperature allows it. Outside she is sometimes seen wearing leather dresses or armors.
Personality
Freya is generally unbothered by many things and while she tries to stay away from larger conflicts, she isnt a coward either. Usually she is kind minded and tries to help where she can, as long as helping isnt ridiculing her as a person. In the same way she can be kind minded, she can also be strict, which any partner will see in case they are overstepping boundaries.
History
Freya's parents are originally from Halo, but decided, well knowing that they would become parents soon, decide to take a long and tiresome journey towards the Torchline Archipelo, not only seeing the better weather as a seeling point, as opposed to the harsher climate up in the north, but also the less dangerous enviroment that was sure to let their child prosper.
Once freya was actually born, it didnt take long for her parents to see that Freya was able to utilise magic, making things come her way, picking them up from afar or even misplacing them by accident. This fact bothered them enough to the point where they tried to supress it. Tried to teach her to do things differently. Despite this, they didnt actually punish her for using magic, seeing how she was too young to fully understand what this meant in terms of her relation to the gods.
During her childhood, her use of magic became more focused and refined, to the point where she was able to utilise her abilities for long periods of time, without needing to rest, while, whenever she didnt use it, she would follow her mothers path and learn how to be a herbalist and teacher, while her father showed her how to live off of the land. By the time she was 16, her parents told her how uneasy they felt about her use of magic, and as such, Freya was pressured into deciding to decide between her abilities or her family. For freya, it was an easy decision. After all, she loved her family. But if they coulndt accept her for what she was, it was of no use. She was sure, that things would start with this and then would get more and more over time. First it would be magic. Then it might have been things she wore. At the end they would restrict who she was seeing.
Choosing not to confront her parents about it, she waited a few nights and then took off into the darkness, leaving behind most of her posessions, safe for a few bags full of clothes and a bit of food. As she traversed the land, living off of what she found, she eventually found a place where she chose to stay, that was rich in healing plants and materials that she could use to craft, selling the occasional medicine to traveling merchants along the way for goods she needed, while she continued to train her craft. After a while however, it would become boring once more, and as such she often took her time to venture a bit away from her home, intending to see other people.
Other
A rough estimate of this character's damage potential is as follows:
HP: 1
Unarmed strike:2.5
Physical attack with a basic weapon/attuned shifts: 12.5
Physical attack with an upgraded weapon/attuned shifts: 22.5
Physical attack with a mastered weapon/attuned shifts: 32.5
Magical attack with basic magic/mythical shifts: 21
Magical attack with upgraded magic/mythical shifts: 31
Magical attack with mastered magic/mythical shifts: 41
Abilities
Telekinesis: Can move small objects in a 5ft radius.
Type: Grey | Rank: Basic
Citizenship Ability
Torchline: Torchline has taught you to survive her weather and her terrain. Once per PQ/PQ+/KQ/Drop, you can 'shrug off' half the damage from ONE non-lethal attack. (In order to use this ability, you must put a clear note in the bottom of your post immediately following the attack you want to 'shrug off').
Regional Score bonus: +1 in all shrine visits, drops, PQ+s, KQs, etc. (You must post this at the bottom of any post where a +1 should be included)
Items
Companion
Player Post Count: 50
KQs: 0
PQ+s: 0
Mini Events: 0
SWEs: 0
PQs: 0
Player MP:
145
|