Alistair Valentus




Basic Information
Level: 3
Race: Accepted
Nationality: Outlander
Citizenship: Hollowed Grounds
Profession Monster Hunter
Organisation(s)

Character Information
Face Claim: Strength: 15 /30
Age: 32 (Deepfrost 284 PC) Dexterity: 12 /30
Height: 6' 0 Endurance: 20 /30
Weight: 225lbs Luck: 6 /30
Gender: Male Intuition: 0 /3
Orientation: Straight Deity Alignment: None
Relationship Status: Best avoided
Appearance
Of average height, strong build. There's an air of mystery and endearing sweetness to him, making him easily approachable.
Personality
Those who know Alistair know he is a young man of vast education, but takes care not to flaunt it. Well versed in the written and spoken word. Well mannered, as any gentleman of higher standing would be. He enjoys the company of others, favoring a good laugh more than most things of value.
History
Alistair believes he is of common parentage, but really recalls no memories of a mother or father. He was in and out of orphanages before seeing his chances at a proper life were best out in the streets. As a life of a street rat he picked pockets clean and lived mostly on the run, sleeping wherever a shadow would hide him. It was than someone discovered the boy and offered him a chance to earn himself a better life, to become something more than a stray feeding off the scraps of others. The boy who had not even a name, how had a home. The gentleman, Ishmal Valentus, was a famed scribe of modest wealth. Not only did he give Alistair a home, but the two things of value he could ever truly have...a name, and an education. In the years that followed until the first wave was sent, Alistair had amassed a vast education in the written word as well as mathematics. Ishmal was indeed proud of the stray he took on, and knew in his heart this world would not be enough for him. There was something beyond that needed to come for this young man. A place where he could build upon a fresh life and shed the weight he believed, still weighed upon Alistair. Using his standing within the kingdom and some extra coin he stashed for an occasion such as this, Ishmal endorsed the passage of Alistair to go along with the second wave when it was set to go. He had them believe they were taking in a young man of promise, and written skills only rivaled by his own. It was the last gift he could offer to the young man who had been the son he always desired. It was also a gift Alistair knew he could only repay by, becoming a man Ishmal would be proud to look upon. As the second wave approached, Alistair would indeed take the journey, having only the skills and the name he inherited from his most generous guardian. Life, as he thought, would be different. He was now a man of education, entering a world that knew nothing of him. It was a chance to build himself a new life...asserting himself proved rather difficult. The early months had been a rude awakening, fantasies are just that. The harsh reality of the world is that not everything comes as easily as we want to believe. It was difficult to find work, and knowing and trusting no one in a foreign land helped his cause little as well. Shaken, desperate, and starving he crept back into the shadows he once knew. Stealing what he could to survive, until a fateful evening. His ignorance of this knew land still apparent as he attempted to steal coin, which held no value here, from a passing Devrum Calob and Anya Caddigan. Shamed, and staring to the eyes of a man with every intent to kill him...Alistair was coaxed from his delusions. He ran, faster than he had ever run, as far as his legs would carry. Sitting in the frigid could he listened to voices in passing, catching one conversation of someone who builds upon the labor of those seeking a second chance. It was this man Alistair would find, and take the first steps toward building a life Ishmal wished for him. Finding himself in the Tamed Lands he found the man of second chances. To his surprise it was the very man set to "gut him for the pigs" or so he said. Cautiously he approached and stated his terms, which in and of itself was a nerve wracking experience. Though, after a moment and under strict terms Devrum accepted to do just that. Alistair would pay back whatever he had taken 10 fold with labor and the blood, and sweat which will come of it. In doing so Devrum opened his home to the young man, and stated he would be alone no longer for those who share his pain and hard work will now serve as his family. A touching sentiment from someone he expected anything else from. With a renewed faith and chance to prove himself, Alistair was a quick study. He learned exceptionally fast the ins and outs of the farmland, and even showed some of his own dormant knowledge aiding Devrum with inventories and such which needed tracking. His eagerness to learn and strong work ethic earned him high regard among his peers and even Devrum himself. On the occasion he isn't working, Alistair favors writing and painting the vast landscapes he's come to admire. He also trains vigorously, sparring with many, including Devrum which had become a tradition of sorts at the end of the work day. It was a good test for endurance for himself and the man who appeared as a mentor of sorts. Those who know him, speak of his gentle nature despite his hardened appearance which comes from the work he does. He is well spoken and retains the manners of someone of Blueblood origin, though he considers himself a commoner in every other regard.
Other

A rough estimate of this character's damage potential is as follows:

HP: 60

Unarmed strike:7.5

Physical attack with a basic weapon/attuned shifts: 17.5

Physical attack with an upgraded weapon/attuned shifts: 27.5

Physical attack with a mastered weapon/attuned shifts: 37.5

Magical attack with basic magic/mythical shifts: 20

Magical attack with upgraded magic/mythical shifts: 30

Magical attack with mastered magic/mythical shifts: 40


Abilities

Citizenship Ability
The world is new to you, and you to it. During PQ/PQ+/KQs/Drops, you roll with advantage on luck-based rolls and receive an extra name during drops. (In order to use this, make sure to note the ability at the bottom of each post)
Items
  • Type: Grey | Style: Other | Level: Basic
    Mask | A mask that allows the wearer to transport themselves 15 ft in any direction. Can only be used 3 times in a thread. Can be upgraded to include one other person or increase the distance


    Companion
  • Player Post Count: 1,197
    KQs: 0
    PQ+s: 0
    Mini Events: 1
    SWEs: 2
    PQs: 1
    Player MP: 0
    Halo
    • The Citadel - No thread
      • Palace - No thread
      • Snowcloak - No thread
    • Tundra - No thread
      • Sea of Glass - No thread
      • The Fangs - No thread
      • The Frostfields - No thread
      • Svaturis Bay - No thread
      • The Hollow Forest - No thread
      • The Greenwing - No thread
      Explored: 0/10
    Greatwood
    • Sidhe Village - No thread
      • Observatory - No thread
      • The Bodega - No thread
      • Undercroft - No thread
    • The Stone Symphony - No thread
      • Sunken Gardens - No thread
      • The Saltkiss Estuary - No thread
    • The Wildwood - No thread
      • Ludo's Woods - No thread
      • Crimson Cataract - No thread
      • Mathair - No thread
      • Eyes of Vi - No thread
      Explored: 0/12
    Hollowed Grounds
    Torchline
    • Ahi Coast - No thread
      • Kaiholo Port - No thread
      • The Rainbow Road - No thread
      • Aumakua - No thread
      • Miana Pool - No thread
    • Haulani - No thread
      • The Hanged Man - No thread
      • Rae's Fingers - No thread
    • Arclight Ocean - No thread
      • Underwater City - No thread
        • The Spiral Marketplace - No thread
        • Drowned Gardens - No thread
        • Razortooth Basin - No thread
        • Moonkissed Reef - No thread
      • Kuali'i Isles - No thread
      • The Maw - No thread
      • Apopo - No thread
      • Metacarpal Island - No thread
      Explored: 0/18
    Stormbreak
    • City Area - No thread
      • The Celestine - No thread
      • The Tower - No thread
      • The Spyglass - No thread
      • Judgement's Needle - No thread
      • The Archive - No thread
      • The Collegium - No thread
      • Pacifist Plaza - No thread
      • The Silk Houses - No thread
        • The White Hart - No thread
        • Mother Molly's - No thread
      • Trinity Temple - No thread
      • Eye of the Storm - No thread
    • The Falling - No thread
    • City Gates - No thread
      • The Righteous Climb - No thread
      • The Dragon's Nest - No thread
      Explored: 1/19
    The Draig Cordillera
    • The Draig Cordillera - No thread
      • Amphitheatre - No thread
      • Infinity Fields - No thread
      • Caido's Lighthouse - No thread
      • Weightless Waterfall - No thread
      • Summit - No thread
      Explored: 0/6
    King's End
    • King's End - No thread
      • The Barrows - No thread
        • The Last Step - No thread
        • Meadowreach - No thread
      • Queen's Gambit - No thread
        • Eye of Fire - No thread
      • Mourn - No thread
        • The Dreaming Well - No thread
      • Boondocks - No thread
        • The Castaway Exchange - No thread
      Explored: 0/10
    Hak Etme
    • Hak Etme - No thread
      • The Furnace - No thread
      • Boneyard - No thread
      • Sunshine Pools - No thread
      • Sea of Dreams - No thread
      • Suvahasi - No thread
      Explored: 0/6
    The Feverlands
    • The Feverlands - No thread
      • The Hanging Tree - No thread
      • Tar Pits - No thread
      • The Sallow Swamp - No thread
      Explored: 0/4
    Oerwoud
    • Oerwoud - No thread
      • Tanglefoot - No thread
        • Leap of Faith - No thread
        • The Mistbanks - No thread
      • Undergrove - No thread
        • The Peepholes - No thread
      • Brittlebone Bridge - No thread
      • Wishtide Waterways - No thread
      Explored: 0/8
    The Climb
    • The Climb - No thread
      • The Crust - No thread
        • Angel's End - No thread
        • Lava Pits - No thread
      • The Burrows - No thread
        • The Mountain's Roar - No thread
        • Soulfire Reach - No thread
        • Obsidian Cathedral - No thread
        • Frey's Breath - No thread
      Explored: 0/9
    Alistair's Threadlog
    0 active · 22 closed · 0 need replies · 22 total
    Thread Participants Posts Last Post
    [SEASONAL EVENT] [OPEN] Sticks and (Glow)Stones
    in Glade on 01-22-2019
    Ronin 5 Last post by Ronin
    on 01-25-2019
    [Mini Event] just the way of things
    in Temple on 01-08-2019
    Remi, Edrei, Isla, Ronin, Rory, Ashetta, Phoebe, Roana, Zariah, Kalt, Archebold, Deimos, Rexanna, Amalia, Wessex, Jigano, Melita, Kiada 33 Last post by Ronin
    on 01-19-2019
    Dazed and Confused
    in Shrine on 01-08-2019
    Safrin 10 Last post by Safrin
    on 01-23-2019
    Be on Your Gourd [Seasonal Event]
    in Fields on 12-31-2018
    Melita 9 Last post by Melita
    on 01-28-2019
    Carve Out a Niche [Seasonal Event]
    in The Labyrinth on 12-31-2018
    Deimos 7 Last post by Deimos
    on 02-03-2019
    whatever lets you cope
    in The Outskirts on 12-28-2018
    Rexanna 11 Last post by Rexanna
    on 01-22-2019
    Try a Little Tenderness
    in The Settlement on 12-24-2018
    Rexanna 16 Last post by Rexanna
    on 02-02-2019
    Won't You Be My Neighbor
    in The Settlement on 12-24-2018
    Ronin 10 Last post by Ronin
    on 01-12-2019
    Flew Through the Air Like a Goose [OPEN]
    in The Settlement on 12-20-2018
    Deimos 4 Last post by Deimos
    on 01-06-2019
    Gourd Tidings! [Seasonal Event]
    in Glade on 12-16-2018
    Rexanna, Melita 11 Last post by Rexanna
    on 01-01-2019
    Good Times
    in Bone Bridge on 12-15-2018
    Random Event, Rexanna 6 Last post by Alistair
    on 12-21-2018
    Too Gourd to Pass Up [Seasonal Event] [OPEN!]
    in The Outskirts on 12-11-2018
    Ronin, Sarya 6 Last post by Ronin
    on 12-14-2018
    [DROP] No time like the present
    in Bone Bridge on 12-07-2018
    Remi, Random Event, Edrei, Ronin, Vervain, Celosia, Ashetta, Vanya, Kalt, Devrum, Archebold, Kaladin, Desmond, Deimos, Rexanna, Attraes, Bastien 55 Last post by Ronin
    on 12-16-2018
    sounds like hallelujah
    in Fields on 12-04-2018
    Rexanna 46 Last post by Alistair
    on 12-22-2018
    [SWE] The Festival of Lights
    in The Outskirts on 12-01-2018
    Court Official, Remi, Wessex, Vervain, Amalia, Rexanna, Ronin, Bastien, Deimos, Desmond, Asavvi, Devrum, Archebold, Jorseval, Tae, Edrei, Celosia, Ashetta, Kalt, Sarya, Rory, Koel, Loren, Elyna, Ludo 66 Last post by Rory
    on 01-07-2019
    Small World After All
    in Oasis on 11-28-2018
    Roana 7 Last post by Alistair
    on 12-03-2018
    Nowhere Else to Go...for Now...
    in Rathskeller on 11-27-2018
    Vervain 10 Last post by Vervain
    on 12-08-2018
    creature of habit
    in Shrine on 11-26-2018
    Felka, Meriel 6 Last post by Meriel
    on 12-13-2018
    Trust
    in Woodland on 11-26-2018
    Ashetta 2 Last post by Ashetta
    on 11-27-2018
    [PQ] Against the Dying of the Light
    in The Settlement on 11-24-2018
    Remi, Ronin 14 Last post by Remi
    on 11-30-2018
    Do you believe that you can walk on water?
    in Skyport on 11-17-2018
    Random Event, Ashetta 8 Last post by Ashetta
    on 11-25-2018
    [SWE] Where Angels Fear to Tread
    in Skyport on 11-04-2018
    Court Official, Edrei, Elyna, Ronin, Remi, Isla, Vervain, Koel, Loren, Mimora, Moses-Joel, Feirsanbrus, Amaya1, Celosia, Ashetta, Delphine, Kalt, Enigma, Zariah, Roana, Phoebe, Vanya, Beatrix, Edera, Devrum, Dodge, Archebold, Sarya 71 Last post by Sarya
    on 11-22-2018
    0 active · 22 closed · 0 need replies · 22 total

    Alistair's Forum Info
    Joined: 11-06-2018
    Last Visit: 10-31-2019, 02:07 PM
    Total Posts: 361 (0.18 posts per day | 0.24 percent of total posts)
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    Total Threads: 8 (0 threads per day | 0.09 percent of total threads)
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    Time Spent Online: 1 Day, 15 Hours, 36 Minutes

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